new areas with nightmare redux
Re: new areas with nightmare redux
In Map 1, I have gone up to room 3883. Metro's rooms go up to 2778. So there is alot of extra space in there, but apparently not as high as 10k. Just so ya know. Ya know?
Re: new areas with nightmare redux
Originally posted by elpresidente
also is there a way to give a new class the ability to hold two 1h swords at once?
This got skipped right over heh
No way to do this just yet...unless you make an offhand weapon (which would just give attack bonuses to mimick dual weapons) OR make a weapon set, like the blades of balance....OR you can do the first suggestion (offhand) and give it a shockshield value and a msg like...you parry, and stab with your %s
also is there a way to give a new class the ability to hold two 1h swords at once?
This got skipped right over heh
No way to do this just yet...unless you make an offhand weapon (which would just give attack bonuses to mimick dual weapons) OR make a weapon set, like the blades of balance....OR you can do the first suggestion (offhand) and give it a shockshield value and a msg like...you parry, and stab with your %s
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Reckless
Re: new areas with nightmare redux
blades of balance, hammers of balance. Two 1-h weapons. Not sure if this is what he's getting at though.
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elpresidente
- Posts: 0
- Joined: Thu Jul 04, 2002 5:00 am
Re: new areas with nightmare redux
Originally posted by MrBlack
This got skipped right over heh
No way to do this just yet...unless you make an offhand weapon (which would just give attack bonuses to mimick dual weapons) OR make a weapon set, like the blades of balance....OR you can do the first suggestion (offhand) and give it a shockshield value and a msg like...you parry, and stab with your %s
I might do the offhand thing as i wanted to have two weapons adding up to 10 hits or something per round but then i would have had to add a off hand proficiency so you get better as you go or something. or just get better weapons at certain levels or something. thanks for the idea/help
This got skipped right over heh
No way to do this just yet...unless you make an offhand weapon (which would just give attack bonuses to mimick dual weapons) OR make a weapon set, like the blades of balance....OR you can do the first suggestion (offhand) and give it a shockshield value and a msg like...you parry, and stab with your %s
I might do the offhand thing as i wanted to have two weapons adding up to 10 hits or something per round but then i would have had to add a off hand proficiency so you get better as you go or something. or just get better weapons at certain levels or something. thanks for the idea/help
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Reckless
Re: new areas with nightmare redux
Originally posted by elpresidente
I might do the offhand thing as i wanted to have two weapons adding up to 10 hits or something per round but then i would have had to add a off hand proficiency so you get better as you go or something. or just get better weapons at certain levels or something. thanks for the idea/help
Ummm, to add 10 hits per round you'd have to alter the game mechanics, not anything in nmr.
I might do the offhand thing as i wanted to have two weapons adding up to 10 hits or something per round but then i would have had to add a off hand proficiency so you get better as you go or something. or just get better weapons at certain levels or something. thanks for the idea/help
Ummm, to add 10 hits per round you'd have to alter the game mechanics, not anything in nmr.
Re: new areas with nightmare redux
all u gotta do is know which dll's to edit and no problemo
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elpresidente
- Posts: 0
- Joined: Thu Jul 04, 2002 5:00 am
Re: new areas with nightmare redux
Originally posted by The Ghost
all u gotta do is know which dll's to edit and no problemo
does anyone know what dll's id need to edit? and how id do that?
all u gotta do is know which dll's to edit and no problemo
does anyone know what dll's id need to edit? and how id do that?
Re: new areas with nightmare redux
wccmmud.dll and if we had a clue we'd be editing it and getting it fixed faster. :D No, I'm sure some of the people here know how to do it. Knowing hex might help. I have used a hexeditor to look at it but didn't have a clue what was going on.