Pumping up the monsters? Or lowering all class combat down 1 or 2 points?
Or another way? What do you all suggest? My Majormud needs more of a challenge to keep things interesting.
Jay
Best way to make Majormud harder?
Re: Best way to make Majormud harder?
monsters = x2 hp, x2 energy (more attacks) x2 mr/dr
can also start people off with low stats, like 10-20 base stats and let em build up to the 100s
can also start people off with low stats, like 10-20 base stats and let em build up to the 100s
Re: Best way to make Majormud harder?
Combat 0? Who the hell plays an edited mud that's nerfed? :confused:
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Noisrevid
Re: Best way to make Majormud harder?
Pumping up monsters seems a lot more reasonable to me; Might do .5x more energy for all monsters... then I won't have people complaining it takes too long to kill monsters due to them having higher health.
Jay
Jay
Re: Best way to make Majormud harder?
Ya, took me awhile to figure out you can double energy to double dmg lol. Was looking for an easy way to make monsters stronger without redoing em all by hand -_-