Legion 2.0 Opens 5/8/04

Raybdbomb
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Joined: Wed Mar 21, 2001 6:00 am

Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

Legion 2.0





BBS Info

Name of BBS: Legion 2.0

Address of BBS: telnet://legion.ws

Website Link: (will be given out at a later date)

Price: free

Cleanup/Shutdown Times: 8 a.m. cleanup, 8 p.m. shutdown

Are nightly backups made: yes

WG Version: 3.3

Validation required: nope

Type of Connection: cable, 3.0MBit/256KBit download/pload

Number of accounts you can have: 1

Globals Installed: FUGlobals

Control Installed: Yes for dupe management



MUD Info

Version Running: 1.11p beta 8

Scripting Allowed: yes

PvP Allowed: yes

PvP level difference: 5

Death Pile raiding: use your own discretion

Sys Commands (& which ones): sys map

Level Stack allowed: 16

Training Setup (Max Level, Etc): 3x exp

Age of realm (at time of ad): not up yet, starts with 0 on top 10 may 8th

New Classes: none

New Races: none

New Items: none

New Areas: none

Playing SySop: yes

Playing Mudop(s): not yet

Death HP: -100

Exp. Multi/Exp Tables Lowered: 3x monster exp

Limited Items: 4x as many lims

Item Drop %: anything under 10% drop moved to 10% drop

Other Edits: +50 starting CPs, +30 to max stats, various spell increases to counter balance max stat increases, area created for teleporting:



Temple, Halls of the Dead

Obvious exits: up

[HP=30]:go path

You push through the dense foliage, and walk onto a small path.

Teleport Chamber

Obvious exits: north, south, east, west, northwest, up, down

[HP=30]:n

Newhaven, Arena

Also here: kobold thief, giant rat.

Obvious exits: closed door north, up



the increases for spells to counterbalance the max CP addition are as follows:

druid +23% for the value and duration of each spell

mage +15% status spells and +30% combat spells

priest +15% combat and status spells, +30% healing spells

bard +23% for the duration of each spell (and value in some cases, but not in stat adjustment)

mystic +20% for the duration of each spell.



and every spell for every class had the spell cap increased by at least 15%.



cash dropped by all monsters was doubled. monster regen time was cut to 1/3rd.



Other Information

Other Games running: blademaster, t-lord

Server Specs: athlon xp 2400+, 640MB RAM





download the mudexplorer legion database here (http://raybdbomb.com/data-Legion2.0.zip).
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

there are not hangup penalties (because script killing is cheap) but there are also not sys goto's, so pvp would fit in nicely on this board
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

added the bbs address



telnet://legion.ws
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Hobo_Bill »

just a small suggestion - might you want to make the Down exit in HOD invisible / hidden whatever? So that megastupid doesn't get all fucked up?
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

just a small suggestion - might you want to make the Down exit in HOD invisible / hidden whatever? So that megastupid doesn't get all fucked up?



i have already considered that, it looks like that's what i was going to do. i just need to put it on the entrance menu that you can go down from any of the sys gotos, or slum crossroads, or arlysia entrance.



but yea good point
Degolas_Nightblade

Re: Legion 2.0 Opens 5/8/04

Post by Degolas_Nightblade »

that's easy enough to fix. I forgot about that at the time....sorry. ;) Was busy getting ready for finals when the teleporting system was built, so that little thought escaped me.
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Hobo_Bill »

You could even put a sign in HOD or something explaining the portal system and that it's down.. Can't wait till it opens tho. A system without goto's is a nice change once in awhile, even if it takes some getting used to. :wordup:
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

You could even put a sign in HOD or something explaining the portal system and that it's down.. Can't wait till it opens tho. A system without goto's is a nice change once in awhile, even if it takes some getting used to. :wordup:



well the reason i took goto's out is because too many people sys out of pvp, which is lame as hell. an alternative to that is having hangup penalties (because you can't hang then sys), but the problem with that is that there are people who hang scripts just to be cheap.



so the alternative is to make a separate system for sys goto that doens't allow you to get out of pvp... and there it is



yea the town square sign is an idea, but i think the majormud entrance is a better idea :P
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Raybdbomb »

got the ANSIs setup for logon and main menu
Hobo_Bill
Posts: 0
Joined: Mon Mar 10, 2003 6:00 am

Re: Legion 2.0 Opens 5/8/04

Post by Hobo_Bill »

-sears commercial- OPEN OPEN OPEN OPEN OPEN OPEN.... hehe...
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