stupid question bout mud modules

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HeLLBoY

stupid question bout mud modules

Post by HeLLBoY »

after i installed 1.11o i went to test it out. i wanted to see if my modules were installed correctly so i did sys goto lostcity. my wg crashed and i dunno why. this might be a really stupid question but where to i enter module activation codes? isnt the one in mudmenu just for storing them? plz help. thanx.
Platinum
Posts: 0
Joined: Wed Oct 24, 2001 5:00 am

Re: stupid question bout mud modules

Post by Platinum »

Take a sysop char to the MajorMUD Main Menu

Type SYSOP

Type A

Type 1

Enter your code for module 1 and hit enter.

Type A

Type 2

Enter your code for module 2 and hit enter.



Etc..
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