death rooms

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exodus

death rooms

Post by exodus »

ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: death rooms

Post by syntax53 »

ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.



cant do it
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: death rooms

Post by syntax53 »

well, lemme take that back. the only way i could see it be done is if you set the exit room all to one room. and then on that one room you had a room spell that casted a textblocks that teleported them to a second room, depending on alignment.
exodus

Re: death rooms

Post by exodus »

that sounds extremely complicated, considering certain rooms already have textblocks in them casting spells...
Kai Shadowbane

Re: death rooms

Post by Kai Shadowbane »

that sounds extremely complicated, considering certain rooms already have textblocks in them casting spells...



uh, it's not that complicated. All you would have to do is edit the existing textblocks to add in what you want, OR (if the tb is used in more than one room)

you just make a new one with the old tb (copy/paste) and then add in your stuff, and set the room to the new tb.



Not that difficult :)
Delete
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Joined: Thu Jul 11, 2002 5:00 am

Re: death rooms

Post by Delete »

ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.



try this out: change the evil death room to whatever room u want them to spawn in and change the exits accoringly.. dont think it would work for rhudaur's sy go rh room but if u changed the death room to be right under rhudaur, i dont see what the problem would be...
syntax53
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Joined: Wed Apr 03, 2002 6:00 am

Re: death rooms

Post by syntax53 »

try this out: change the evil death room to whatever room u want them to spawn in and change the exits accoringly..



you cant change that, it's hard coded
DeathCow
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Joined: Sat Sep 06, 2003 5:00 am

Re: death rooms

Post by DeathCow »

The easiest way to change it is to simply change the rooms. room 1/142 will now be the room with the greedy healer. And the greedy healers room will now be the room under shadowy healers room.
exodus

Re: death rooms

Post by exodus »

thats a great idea. thanks for that, deathcow.
Sven
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Joined: Fri Nov 15, 2002 6:00 am

Re: death rooms

Post by Sven »

make a new room that 'filters' people out by alignment, like syntx said, and do a mass deathroom change to that room..
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