Some ideas for nightmare:

Ldap

Re: Some ideas for nightmare:

Post by Ldap »

I know about the quests, but the root directory is called Quests, and maybe I want to make a root directory called "Summoning Spells" or something. :) What I mean is that you can't change the root directory, you can make a sub directory, but everything is still under quests, so allowing to make different root directories or something would be more user friendly. Or maybe make 1 root directory called "Textblocks" and then have a subdirectory called "Quests" that way we can make other stuff that isn't quest related.



Something to remove the class restriction on items would be pretty cool.
Sven
Posts: 0
Joined: Fri Nov 15, 2002 6:00 am

Re: Some ideas for nightmare:

Post by Sven »

Something to remove the class restriction on items would be pretty cool.



Thats not a text block, thats in the items. You can manualy go change it if you want to..
syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: Some ideas for nightmare:

Post by syntax53 »

Thats not a text block, thats in the items. You can manualy go change it if you want to..



i don't think he was implying it was a textblock. he just wants an automated tool to remove/modify class restrictions. i'll try to work that into the universal modifier.
Sven
Posts: 0
Joined: Fri Nov 15, 2002 6:00 am

Re: Some ideas for nightmare:

Post by Sven »

i don't think he was implying it was a textblock. he just wants an automated tool to remove/modify class restrictions. i'll try to work that into the universal modifier.





Ah, ok. Was drugged up when I replyed so my mental powers were running on empty...
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