File for Trainer location and spawn.

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thumper

File for Trainer location and spawn.

Post by thumper »

I am having problems with some NPCs not shoing up in the rooms. Which file is that info located on or what would I have to do to reset all the NPCs and there locations.



EI - boatman, trainer at tree top in darkwood forest, etc.. are not there as an person to talk to, although you can still train. I suspect training is a room specific thing not a NPC specific thing.
Sven
Posts: 0
Joined: Fri Nov 15, 2002 6:00 am

Re: File for Trainer location and spawn.

Post by Sven »

You are correct. A training room is considered a shop, and you dont need a npc in either a training room or a shop for it to work.
iNViSiGOD
Posts: 0
Joined: Wed Jul 10, 2002 5:00 am

Re: File for Trainer location and spawn.

Post by iNViSiGOD »

Alot of times the actual NPC's themselves (i.e. Aged Titan, and Universal Trainer) just serve as a reference point for people to remember which room actually offers a training facility, a shop or any other place that you can do a command of some sort.
thumper

Re: File for Trainer location and spawn.

Post by thumper »

so do any of you know how to make the npc reapear. which file to over write or reinstall? thanx.

- thumper
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: File for Trainer location and spawn.

Post by dxpac666 »

find the npc in the monster dat then find the room he belongs in and put him as a placed NPC
Sven
Posts: 0
Joined: Fri Nov 15, 2002 6:00 am

Re: File for Trainer location and spawn.

Post by Sven »

to get all the monsters back, if you havent changed the monster file, then you just need the rooms file. If you have messed with the monster file, then a new monster and rooms file will do the trick.
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