LOTH problem

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Gilthanis
Posts: 0
Joined: Mon Nov 04, 2002 6:00 am

LOTH problem

Post by Gilthanis »

Well I read most of the post about LOTH, I still can't find the solution to my problem can anyone help. It basically that someone is fighting him. It seems fine and stuff then all of the sudden board crash. Running Version I of majormud, Was wondering is there like a I version patch out there to fix it or someone can help me with this problem please.
Kai Shadowbane

Re: LOTH problem

Post by Kai Shadowbane »

there is a patch for version I that fixes a few things, yes.
NIN

Re: LOTH problem

Post by NIN »

yes a patch

or you can delete that LOTH homo



hm, can you rename him and it'll fix it? no?

well, you Can delete him and it'll fix!
Atma
Posts: 0
Joined: Fri Mar 29, 2002 6:00 am

Re: LOTH problem

Post by Atma »

Originally posted by Gilthanis

Well I read most of the post about LOTH, I still can't find the solution to my problem can anyone help. It basically that someone is fighting him. It seems fine and stuff then all of the sudden board crash. Running Version I of majormud, Was wondering is there like a I version patch out there to fix it or someone can help me with this problem please.



I haven't ever seen the actual error, but I'd bet that it's a messaging error. Check the message on his spells and see if it's got the right number of %s/%d variables and in the right placement. Compare them to other spells with similar stats if you're not sure how the message is suppose to look.
Gilthanis
Posts: 0
Joined: Mon Nov 04, 2002 6:00 am

Re: LOTH problem

Post by Gilthanis »

Anyone have a patch version of I?, And also if I do install Version I patch does it over write the edit items I did in game and stuff
elpresidente
Posts: 0
Joined: Thu Jul 04, 2002 5:00 am

Re: LOTH problem

Post by elpresidente »

im not sure about the over writing. but i think with nmr .73 u can export then import them, dont export to a text file tho cos u cant import from them, last i saw. AIM me thwomped

ill give u the low down
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