I have a friend at work who says he might be able to do this if I get him the source.
He doesn't know anything about WG, I dont know anything about programming!
Was it written in C++? Why hasn't it been compiled for faster then a 486 already? Please respond...sooner I get the source, the sooner he can take a look at it.
Compile WG for faster then a 486..??
Re: Compile WG for faster then a 486..??
Originally posted by Brunt
I have a friend at work who says he might be able to do this if I get him the source.
He doesn't know anything about WG, I dont know anything about programming!
Was it written in C++? Why hasn't it been compiled for faster then a 486 already?
Please respond...sooner I get the source, the sooner he can take a look at it.
Worldgroup server was written in Borland's C++ 5
it hasn't been compiled in a faster cpu mode because BC++ 5 only goes up to a 486. a newer borland compiler will compile the code, but it runs unstable and errors out. someone would have to figure out why it dows this and fix the code. the programmers who work for the people who own the code might know and be working on it. they say worldgroup 3.3 will be out soon, but they are not saying if they fixed the compiler problem. also, the code that is out is only the dev kit code, just enoght to make mods, but not redo the whole code. most of the code that has not been released is low level routines and the security stuff, like key code and line code routines. the big secret to worldgroup was what they called the Galacticomm Serial Break Through Library. which was only given to certain employees because it is the heart of Worldgroup and I think will only work with Borland C++ 5. so, untill the core of worldgroup is redone and a modern lib is released to the dev kit people, we are stuck with BC ++5 for now.
I have a friend at work who says he might be able to do this if I get him the source.
He doesn't know anything about WG, I dont know anything about programming!
Was it written in C++? Why hasn't it been compiled for faster then a 486 already?
Please respond...sooner I get the source, the sooner he can take a look at it.
Worldgroup server was written in Borland's C++ 5
it hasn't been compiled in a faster cpu mode because BC++ 5 only goes up to a 486. a newer borland compiler will compile the code, but it runs unstable and errors out. someone would have to figure out why it dows this and fix the code. the programmers who work for the people who own the code might know and be working on it. they say worldgroup 3.3 will be out soon, but they are not saying if they fixed the compiler problem. also, the code that is out is only the dev kit code, just enoght to make mods, but not redo the whole code. most of the code that has not been released is low level routines and the security stuff, like key code and line code routines. the big secret to worldgroup was what they called the Galacticomm Serial Break Through Library. which was only given to certain employees because it is the heart of Worldgroup and I think will only work with Borland C++ 5. so, untill the core of worldgroup is redone and a modern lib is released to the dev kit people, we are stuck with BC ++5 for now.
Re: Compile WG for faster then a 486..??
Ahh...gotcha, so then I wont even bother him with it then.