1.11i DLL so it wont reset race/class

syntax53
Posts: 0
Joined: Wed Apr 03, 2002 6:00 am

Re: 1.11i DLL so it wont reset race/class

Post by syntax53 »

Originally posted by Silverbolt

So if I install mod 8, make my race/class additions, and then upgrade to mod 9, I'll get to keep them?



no. the dll simply checks to see if your race/class #s are higher than the built in #s. If either is, you're a hog ranger --or one or the other.



-syntax
Speed
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Joined: Sun Jan 13, 2002 6:00 am

Re: 1.11i DLL so it wont reset race/class

Post by Speed »

This post was useless.
Silverbolt
Posts: 0
Joined: Fri Oct 04, 2002 5:00 am

Re: 1.11i DLL so it wont reset race/class

Post by Silverbolt »

Ok, well, I have a copy of Hex Workshop, what should I change in wccmmud.dll to allow additional race/classes? I just took a look at it but I got lost pretty quick.
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