Room numbers [Archive] - ForumsHQ

Reckless

Room numbers [Archive] - ForumsHQ

Post by Reckless »

Anyone have a list of room numbers, particularly near the khaz area? Preferrably I'd like a list of open room numbers by map, trying to add some new areas and don't wanna screw too much up..hehe. Thanks
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by dxpac666 »

sys to khaz, get the room number, go into NMR and open that room. Keep hitting the next room button until you find open ones. All I can think of.
cane_22
Posts: 0
Joined: Wed Oct 03, 2001 5:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by cane_22 »

Well, to allow everything to go smoothly would it be safe to say



personal BBS recored/index Numbers...

map ANY to ANY (max map is 17 for right now)

- rooms 10001 to 20000

items 10001 to 20000

shops 10001 to 20000

spells 10001 to 20000

spells 10001 to 20000

messages 20001 to 30000

textblocks 20001 to 30000

monsters 10001 to 20000

- Group 1-26 10001 to 20000

- all others 10001 to 20000



all base line muds will be then those
Reckless

Re: Room numbers [Archive] - ForumsHQ

Post by Reckless »

can the room numbers go that high?
dxpac666
Posts: 0
Joined: Sun Dec 09, 2001 6:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by dxpac666 »

In mod 8 they could, my whole Storm Rebel Camp was in the 10k's. Mod 9 they should be able to , unless they put some weird cap on shit like they did with monsters.
Reckless

Re: Room numbers [Archive] - ForumsHQ

Post by Reckless »

They can go this high in mod 9 too. Just tested it out. Thanks a bunch you two.
Brunt
Posts: 0
Joined: Fri Jan 19, 2001 6:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by Brunt »

Gimme DLL
The Ghost
Posts: 0
Joined: Thu Oct 25, 2001 5:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by The Ghost »

Brunt, what DLL do u want?
Brunt
Posts: 0
Joined: Fri Jan 19, 2001 6:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by Brunt »

the mod9 1.11i dll that wont reset your char if you have a new class/race.. it keeps resetting me to half-ogre ranger
The Ghost
Posts: 0
Joined: Thu Oct 25, 2001 5:00 am

Re: Room numbers [Archive] - ForumsHQ

Post by The Ghost »

me thinks me has it..
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