Starting from Scratch [Archive] - ForumsHQ

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Bastion

Starting from Scratch [Archive] - ForumsHQ

Post by Bastion »

Hello. Just wanted to say LJN Looks great. Just got it and wanted to try to create a realm from scratch. I put few test things in and tried to start up WG, but it says it needs like starting room#, jail room#, and a few other. Can anyone give me all the info I need to get this up and running?

Muchas gracias!

Bastion
Bastion

Re: Starting from Scratch [Archive] - ForumsHQ

Post by Bastion »

Does no one post here anymore? It's a shame. A bleeding shame http://mmb.forumshq.com/iB_html/non-cgi/emoticons/wink2.gif



Oh, well, I guess I just try to figure it out on my own...



Bastion
MrBlack
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Joined: Mon Jan 22, 2001 6:00 am

Re: Starting from Scratch [Archive] - ForumsHQ

Post by MrBlack »

Heh, sorry bout no post...I didn't realize there was a new one in here http://mmb.forumshq.com/iB_html/non-cgi/emoticons/wink2.gif



I have the needed room #'s written down somewhere, but couldnt find it, but what I can suggest is start up a realm with the ful dats and goto the certain rooms you need...the jail room, and all the sys goto rooms are prolly needed, plus the room you start at in newhaven, since without editing the dll, you will start in that room http://mmb.forumshq.com/iB_html/non-cgi/emoticons/wink2.gif



If I find the list, I'll post it later.
Bastion

Re: Starting from Scratch [Archive] - ForumsHQ

Post by Bastion »

Hey, thanks MrBlack. I search thru this forum and found all the rooms, but I'm going to make sure I got the sys goto rooms in there too. Which makes me wonder...



When you type sys go khaz and you don't have a town named khaz would it still go? I'm assuming the command is attached to a room number so if I have that room number it should still work. I guess I'll try it out http://mmb.forumshq.com/iB_html/non-cgi/emoticons/smile2.gif



Going to try to make a town tonight and see what happens http://mmb.forumshq.com/iB_html/non-cgi/emoticons/smile2.gif Thanks for your help!



Bastion
MrBlack
Posts: 0
Joined: Mon Jan 22, 2001 6:00 am

Re: Starting from Scratch [Archive] - ForumsHQ

Post by MrBlack »

I'm not exactly sure how the sys gotos are dome...since they are dll commands, they are prolly just linked to the room/map and also linked through the activation codes for each mod...if you dont have the mod, you cant go there, you cant goto the room if the code isnt in or if the rooms not there (I hope)

BUT, heres a list of all the important rooms:



support chamber - 164/1

silvermere - 2189/1

khazard - 1249/6

newhaven - 2150/1

rhuduar - 2519/2

lost city - 426/16



starting room - 2140/1

jail - 541/1, 542/1, 543/1

arena - 206/1



i gave the arena just incase..cant remember it its needed...the starting room is definately needed unless you edit the dll to change that, but I wouldn't know how to do that http://mmb.forumshq.com/iB_html/non-cgi/emoticons/wink2.gif
Bastion

Re: Starting from Scratch [Archive] - ForumsHQ

Post by Bastion »

Thank you, very much! You're a gentleman and a scholar.



So far, I've created the starting room and all the needed rooms (jail, starting, both reincarnation rooms). Also got town gates done http://mmb.forumshq.com/iB_html/non-cgi/emoticons/smile2.gif Tried to start it up but it's getting configuration errors and saying trying to read from FFFFFF or something like that. Any ideas?



I guess I could do a little part of the town and put in all the other rooms that you gave me then see if it still does it.



Thanks!



Bastion
MrBlack
Posts: 0
Joined: Mon Jan 22, 2001 6:00 am

Re: Starting from Scratch [Archive] - ForumsHQ

Post by MrBlack »

Ok, I finally got around to actually testing my new realm...hehe.. That error reading FFFFFF popped up for me too, and I installed the original ungutted item/monster files. Which, as I'm writing this I just realized I overwrote the monsters I HAD created http://mmb.forumshq.com/iB_html/non-cgi/emoticons/angryfire.gif crap! Oh well...heh



But I think it was just a prob with there not being anything in those files...It was probably my problem with the item file being blank...but since I forgot the monster file had 50 monsters in it already, (dammit) I overwrote it heh



But mine starts up now, just can't get to some of the rooms without sys edits heh...oopse...
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