Mud not showing up in WG database

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Dark
Posts: 0
Joined: Tue May 22, 2001 5:00 am

Mud not showing up in WG database

Post by Dark »

Since I fixed the problem with the router, ive been romping through quickly, Got Swords all working and such but when I install MMud, its not on the list that allowes me to change its settings such as cleanup time, pvp levels etc.



I believe this problem happened before and I contacted Shannon but I dont remember what she said :(





any help?





Oh, anyone got 1-9 mods on a ftp I can grab?



thanks
iNViSiGOD
Posts: 0
Joined: Wed Jul 10, 2002 5:00 am

Re: Mud not showing up in WG database

Post by iNViSiGOD »

AIM me, JumpinCactus242, ill help you work on it.
Dark
Posts: 0
Joined: Tue May 22, 2001 5:00 am

Re: Mud not showing up in WG database

Post by Dark »

its all fixed :)



Just need the crack for mmud and the mods



oh and what can you do with Mod9 in reguards to hexing it
Raybdbomb
Posts: 0
Joined: Wed Mar 21, 2001 6:00 am

Re: Mud not showing up in WG database

Post by Raybdbomb »

what can you do? more like what can't you do heh. grab the hexmaps that some peeps have made in these forums (which should be stickied) and you'll have everything you need. and don't ask questions unless you're stuck, there's nothing we like less to see than a n00b who doesn't experiment with doing the stuff himself
Dark
Posts: 0
Joined: Tue May 22, 2001 5:00 am

Re: Mud not showing up in WG database

Post by Dark »

Oh you little bitch Ray!





I interested cause I heard from alot of ppl that you cant do shit with mod9 so :P
AdmiralAcid
Posts: 0
Joined: Tue Nov 20, 2001 6:00 am

Re: Mud not showing up in WG database

Post by AdmiralAcid »

you can give 2.1 billlion exp (stright database work [hell, u won't even see that untill 1.11j comes out!]) per monster? woah.. I never tried that much but 650k worked..

But what can't u do (rabid was right)? U can wipe out all the .dat files, and basicly build a whole new realm from scratch (alien's w/ ray guns to a wild-west setting) Create new monsters, add new items/armour, create spells.... u get the point, we're limited by 2 things, (A)Time (B)Will



yes, all mod9...
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