Search found 9 matches

by Silverbolt
Thu May 26, 2005 5:06 pm
Forum: BBS Discussion
Topic: Total Carnage offline until Friday [Archive] - ForumsHQ
Replies: 4
Views: 8

Total Carnage offline until Friday [Archive] - ForumsHQ

Well, we TRIED to get the internet connection set up at the new place yesterday. Sadly cable companies across the nation are actually even more incompetent than Jim Carrey and other actors make them look. Thus, the connection still isn't in, and won't be until Friday morning. Thus we are looking at ...
by Silverbolt
Sat Apr 16, 2005 4:04 am
Forum: BBS Discussion
Topic: Carnage BBS new MME file [Archive] - ForumsHQ
Replies: 0
Views: 4

Carnage BBS new MME file [Archive] - ForumsHQ

Okay, we've been doing a lot of work on the mud since we went public, something which I know tends to irk a lot of people but like I said, this is basically a public beta at this point. One of the things we're thinking seriously of doing is when we get everything the way we want it, we'll just open ...
by Silverbolt
Sun Apr 10, 2005 4:17 pm
Forum: BBS Discussion
Topic: New Class Titles contest [Archive] - ForumsHQ
Replies: 0
Views: 4

New Class Titles contest [Archive] - ForumsHQ

Okay, Total Carnage BBS needs some better titles for some of the new classes. I was inspired when I came up with the titles for Berserker, Wardancer and Shaman, but the other class titles just suck. So, we need some new ones. The current titles are just amalgamations of existing class titles, since ...
by Silverbolt
Sun Apr 03, 2005 2:35 pm
Forum: Nightmare Redux
Topic: Screwed up Newhaven Arena
Replies: 1
Views: 7

Screwed up Newhaven Arena

Hey, just a quick question to anyone who cares to help. When I was going through and pumping up areas, I was using Nightmare's mass room editor, and for one of those I neglected to chage the map setting from Map 1 to Map 6. And so, I totally hosed Newhaven. I have the shops back in working order ...
by Silverbolt
Sat Oct 05, 2002 7:15 pm
Forum: General Majormud/WG Support
Topic: 1.11i DLL so it wont reset race/class
Replies: 12
Views: 14

Re: 1.11i DLL so it wont reset race/class

Ok, well, I have a copy of Hex Workshop, what should I change in wccmmud.dll to allow additional race/classes? I just took a look at it but I got lost pretty quick.
by Silverbolt
Sat Oct 05, 2002 1:11 pm
Forum: General Majormud/WG Support
Topic: 1.11i DLL so it wont reset race/class
Replies: 12
Views: 14

Re: 1.11i DLL so it wont reset race/class

If anyone is willing to share a legitimate crack for 1.11i that allows additional races/classes, I'd love a copy too. silverbolt@programmer.net



I grabbed the so-called "mod9 dll" patch from Lord Soth's FTP, but it didnt work for me.



Failing that, if someone could help me with this, as I ...

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