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by elpresidente
Sat Dec 04, 2004 10:49 pm
Forum: BBS Discussion
Topic: Tempest.... reborn??? [Archive] - ForumsHQ
Replies: 4
Views: 10

Tempest.... reborn??? [Archive] - ForumsHQ

W.I.P Tempest Resurrected/Reborn

I just started editing up a new board

will let you all know whats going on when i work it out.



This is just to get people buzzin (well the people who used to play on my board)

I will try to make it corruption free, but its hard so bear with me ;)
by elpresidente
Sat Dec 20, 2003 7:43 am
Forum: Anything MajorMUD
Topic: Anyone like live muds anymore?
Replies: 11
Views: 13

Re: Anyone like live muds anymore?

if i ever decide to set up a bbs again ill contemplate a live realm
by elpresidente
Fri Dec 19, 2003 8:59 pm
Forum: General Majormud/WG Support
Topic: home network trouble
Replies: 2
Views: 4

Re: home network trouble

with your connection settings see if "availible services"/"Telnet server" is enabled or the firewall is off.
by elpresidente
Tue Dec 16, 2003 8:06 pm
Forum: Nightmare Redux
Topic: MMud version 1.11o
Replies: 18
Views: 27

Re: MMud version 1.11o

wouldnt that just be creating two entirly different sub routines that encumpass the entire code?



why not have the two programs and release a frontend with something like

i-n as one button and o+ as another or something like that anyway
by elpresidente
Tue Dec 16, 2003 3:43 am
Forum: Nightmare Redux
Topic: Idea: nightmare - megamud path creation
Replies: 2
Views: 5

Re: Idea: nightmare - megamud path creation

What about the user selects the rooms and specifys the direction themselves, so that you dont have to code excessivly much or something like that
by elpresidente
Tue Dec 16, 2003 3:25 am
Forum: Anything MajorMUD
Topic: crystal lake
Replies: 5
Views: 7

Re: crystal lake

how do u create an item like that, like stats and what not
by elpresidente
Mon Dec 15, 2003 6:36 am
Forum: Nightmare Redux
Topic: Idea: nightmare - megamud path creation
Replies: 2
Views: 5

Idea: nightmare - megamud path creation

Just wondering if it was possible to implament a utility in which you have a point and click interface and be able to choose the start/end rooms and the direction you want to go or such. then output all the commands and directions and stuff to a megamud (if someone has the code on how to do this ...
by elpresidente
Sat Dec 13, 2003 10:31 pm
Forum: Anything MajorMUD
Topic: v1.11o released
Replies: 20
Views: 25

Re: v1.11o released

anyone played it and noticed any differences?
by elpresidente
Sat Dec 13, 2003 7:08 pm
Forum: Anything MajorMUD
Topic: v1.11o released
Replies: 20
Views: 25

Re: v1.11o released

Just wondering if anyone has 1.11o yet? if so can someone pm me with how to get it?

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