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Puremud [Archive] - ForumsHQ
Posted: Sun Jul 03, 2005 7:04 am
by Phaedra
Morning
Anyone know what is happening?
For me, my char hung last night and hasn't been able to log back on. :(
Re: Puremud [Archive] - ForumsHQ
Posted: Sun Jul 03, 2005 7:14 am
by hybrid
Morning
Anyone know what is happening?
For me, my char hung last night and hasn't been able to log back on. :(
the sysop is out of town we figured..so patience and nothing else will solve it...
Re: Puremud [Archive] - ForumsHQ
Posted: Sun Jul 03, 2005 7:47 am
by Phaedra
Patience I got...was just wondering..:)
Heheheh First message I received was something about being blocked...I thought, ookay.....this is strange considering I am a mud op....and since then the message has been telnet error, connection timed out.
If he is based out of FL, and not sure if he is, the weather here has been horrible-storms, storms, storms.
Catch you back on the board once it is up...:)
Re: Puremud [Archive] - ForumsHQ
Posted: Sun Jul 03, 2005 11:40 am
by Zoloft
that truly sucks but actually good cuz i couldnt get my titan loop to work right that i made in mme mega just keeps getting lost and doesnt run it after i sys out to not die. anyway hope it comes back up soon
Re: Puremud [Archive] - ForumsHQ
Posted: Sun Jul 03, 2005 7:17 pm
by Phaedra
Hmmmmm...Have no problem with the titan loop but do have a probelm getting from halls to titan....have remade the goto numermous times now and each time it still messes up...ehheeheh
Now, I just manually walk to titans from halls..:)
I figure Tues at the earliest is when maybe the board will be back up with it being 4th weekend and all..:)
Re: Puremud [Archive] - ForumsHQ
Posted: Mon Jul 04, 2005 8:57 pm
by HiGHeRHiGH69
puremud is back up and running fine, a power outage happened and i wsant around to pop it back up, i have since changed bios to restart so it wont happen again, ok have fun play hard, and see ya there.
HiGHeR
Re: Puremud [Archive] - ForumsHQ
Posted: Tue Jul 05, 2005 12:04 pm
by blaze
the rubbish room in the halls of dead needs to be changed to a hidden passable room to stop fuckin megamud. even when i re-learned the room it still flips the fuck out
Re: Puremud [Archive] - ForumsHQ
Posted: Tue Jul 05, 2005 1:00 pm
by hades
or you could try not spending so much time in halls of the dead believe it or not exp isnt as great as people make it out to be there.
I know not very helpful just couldnt help myself this time ;)
Re: Puremud [Archive] - ForumsHQ
Posted: Mon Jul 11, 2005 2:39 pm
by syntax53
thread cleaned. WAY too many personal insults flowing from just about everyone involved.