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Problem at CoB

Posted: Wed Oct 06, 2004 1:31 pm
by Phaded
A party of 6 characters went to kill the CoB. He was west of his regen room and we walked in unprepaired. We managed to kill the Champ and nearly got the Hellion but we all died. Upon returning we killed the Hellion. When looking for everything that dropped, the skull sword was there and everyone's equipment was there (some of it spilled into the room with the mammoth door). However, the chalice and glowing red amulet were nowhere to be found. We thoroughly searched all 3 rooms and all adjacent rooms to the mammoth door but could not find either one.



After that long-winded explaination, does anyone have any thoughts on where the chalice and amulet might have gone? :wallbang:

Re: Problem at CoB

Posted: Wed Oct 06, 2004 4:44 pm
by Platinum
they poofed..when characters die at bosses, theres an increasing chance that the items the boss drops will poof. The more characters that die, the greater the chance. This isn't a proven fact, just something thats painstakingly obvious to me and a number of people I play with who experience the same exact problem. The more that die, the less chance you have of getting your items (or rather, the more thats on the ground, the less chance, even spilling).

Re: Problem at CoB

Posted: Wed Oct 06, 2004 5:40 pm
by Demosthenes
an absolutely trivial solution that fixes this problem is to add an exit from the room before champ going back to the door, but make it hidden and unopenable. this changes nothing game-wise except getting around metro's retarded item-spilling fix. of course, metro will never do this, much less fix their buggy code... but we can dream, i suppose. :p