Blue Tower BBS ***NEW***
Posted: Mon Sep 27, 2004 6:52 pm
I know how often new boards come up and disappear. It's fairly commonplace.
I think this is due to a number of things; one being primarily over-editing.
I've lowered the class experience charts slightly and messed around with monster drops and stuff. Some monsters drop healing potions or other perks.
I've decided to keep things simple for this one, as you will read below:
Basic Board Info:
IP = bluetower.kicks-ass.net
Launch date/time = September 29th @ 6 P.M. Central Standard time
Scripting allowed
1 dupe account for every 50 levels
Server Specs:
-AMDXP2400 with 333 FSB
-1024MB PC3200 DDR
-80GIG 7200 HD
BBS Specs:
-WG3.30 running MajorMUD 1.11o
-Users = 256
-No required info to signup except gender and birthday
-One operator who will not play with a "gameop" active account
General Game Specs:
Installed MMPLUS
700 minutes = 1 Character Year
Description Lines = 8
Death at -43
Five levels stackable for training
Hangup punishment for PvP: 10-30% Hps, Up to two items may drop
Seven level PvP difference
Ganghouse exp = 20,000,000
Edits:
----RACES + CLASSES----
==HUMAN==
Exp = 10%
Abilities = 40-110
Encumberance + 5
HP Regen + 2
==HALFLING==
Exp = 30%
Low-light vision(same value as half-elf)
==HALF-ELF==
Exp = 20%
Stealth bonus modifier + 25(does not grant racial stealth)
==HALF-ORC==
Exp = 15%
DR + 5
AC + 1
MR + 1
==GOBLIN==
Exp = 45%
Tracking
After I made adjustment to classes, I then dropped all experience charts by 40 points
==WARRIOR==
Exp = 70%
Accuracy + 3
Dodge + 1
==THIEF==
Exp = 70%
Combat 3
Stealth Modifier + 35
Dodge + 10
Crits + 2
Thievery increased
Find Traps increased
Picklocks increased
----SHOPS----
NEWHAVEN SHOPS A LITTLE MORE...INTERESTING
Changed some shop regens and stocks
----MONSTERS----
Cave bear is not auto-regen, exp increased per kill
Cave worm is not auto-regen, exp increased per kill
Slime beast is not auto-regen, exp increased per kill
Spectral Knight no longer "requires to hit"
Many monsters now drop more items and money
Many bosses now drop chests that didn't before
----ITEMS----
Quest weapons have no level restriction, Min and Max damage increased by 2
shiny iron ring - AC + 1, Max Damage + 1, HP+5, Max Level = 4, sold in Newhaven
I think this is due to a number of things; one being primarily over-editing.
I've lowered the class experience charts slightly and messed around with monster drops and stuff. Some monsters drop healing potions or other perks.
I've decided to keep things simple for this one, as you will read below:
Basic Board Info:
IP = bluetower.kicks-ass.net
Launch date/time = September 29th @ 6 P.M. Central Standard time
Scripting allowed
1 dupe account for every 50 levels
Server Specs:
-AMDXP2400 with 333 FSB
-1024MB PC3200 DDR
-80GIG 7200 HD
BBS Specs:
-WG3.30 running MajorMUD 1.11o
-Users = 256
-No required info to signup except gender and birthday
-One operator who will not play with a "gameop" active account
General Game Specs:
Installed MMPLUS
700 minutes = 1 Character Year
Description Lines = 8
Death at -43
Five levels stackable for training
Hangup punishment for PvP: 10-30% Hps, Up to two items may drop
Seven level PvP difference
Ganghouse exp = 20,000,000
Edits:
----RACES + CLASSES----
==HUMAN==
Exp = 10%
Abilities = 40-110
Encumberance + 5
HP Regen + 2
==HALFLING==
Exp = 30%
Low-light vision(same value as half-elf)
==HALF-ELF==
Exp = 20%
Stealth bonus modifier + 25(does not grant racial stealth)
==HALF-ORC==
Exp = 15%
DR + 5
AC + 1
MR + 1
==GOBLIN==
Exp = 45%
Tracking
After I made adjustment to classes, I then dropped all experience charts by 40 points
==WARRIOR==
Exp = 70%
Accuracy + 3
Dodge + 1
==THIEF==
Exp = 70%
Combat 3
Stealth Modifier + 35
Dodge + 10
Crits + 2
Thievery increased
Find Traps increased
Picklocks increased
----SHOPS----
NEWHAVEN SHOPS A LITTLE MORE...INTERESTING
Changed some shop regens and stocks
----MONSTERS----
Cave bear is not auto-regen, exp increased per kill
Cave worm is not auto-regen, exp increased per kill
Slime beast is not auto-regen, exp increased per kill
Spectral Knight no longer "requires to hit"
Many monsters now drop more items and money
Many bosses now drop chests that didn't before
----ITEMS----
Quest weapons have no level restriction, Min and Max damage increased by 2
shiny iron ring - AC + 1, Max Damage + 1, HP+5, Max Level = 4, sold in Newhaven