v0.96b released [Archive] - ForumsHQ
Posted: Tue Mar 20, 2001 7:48 pm
I released a new beta (v0.96b) about a week ago. It adds 2 new areas (185 new rooms!) featuring new bosses, new limited items, and a new quest. Fun stuff :)
I also added a simple multi-swings system for using low-level weapons at higher levels; this makes a lot of the lower-level rare items (crimson sickle, ebony scythe, etc) more useful. The system will be expanded in the future.
Still on my to-do list before the release of v0.97:
- New Druid class -- casts a mix of selected Mage and Cleric spells.
- More new areas (dungeon of the damned, deserted village, tundra, desert/dunes, eye of chaos)
- A few new spells and magical items
- Add support for Gangs (along w/ gang bank accounts)
- Add extra sysop functions in the 32-bit version (limited item list, user delete/reindex, etc)
Once v0.97 is finished, work will resume on the much-anticipated DoorMUD World Editor, which will eventually add full support for 3rd party modules!
I also added a simple multi-swings system for using low-level weapons at higher levels; this makes a lot of the lower-level rare items (crimson sickle, ebony scythe, etc) more useful. The system will be expanded in the future.
Still on my to-do list before the release of v0.97:
- New Druid class -- casts a mix of selected Mage and Cleric spells.
- More new areas (dungeon of the damned, deserted village, tundra, desert/dunes, eye of chaos)
- A few new spells and magical items
- Add support for Gangs (along w/ gang bank accounts)
- Add extra sysop functions in the 32-bit version (limited item list, user delete/reindex, etc)
Once v0.97 is finished, work will resume on the much-anticipated DoorMUD World Editor, which will eventually add full support for 3rd party modules!