Mod9 No Limits [Archive] - ForumsHQ
Posted: Sat Feb 09, 2002 3:22 pm
Yadda Yadda, I'm sure everyone has figured this out, so this is for those of you who haven't.
You go to the objects name. *Go to the first character's position, and go above the name. *The limits aren't stored after the name, they are before it. *Its the first variable before the name. *I'm viewing at 8 length, so I have 0000 0000 0000 0000 0000 0000 0000 0000 across my screen. *I go up 11 and right 9 spots, and there it is. *Change this to 00 and that item is no longer limited. *I'm not an expert at hexing or anything so I don't know what things are called, so this should be pretty basic for anyone. *
As a bonus, I put my own wccitem2.dat on my ftp server, it is mod9 1.11i patched with no limited items. *I don't believe I missed any, I used turbofoots viewer to get all limited items before mod9 and then used his web page to get all limits after mod9. *It should be compatible with anyone elses board. *(Hint Hint Morbid Morbid). *
(bone-handled headcutter)
0000 0100 0000 0201 0000 0F27 0500 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0062 6F6E 652D 6861 6E64 6C65 6420
6865 6164 6375 7474 6572 0000 0000 0000
0054 6869 7320 6973 2061 206D 6173 7369
7665 2C20 646F 7562 6C65 2D68 616E 6465
6420 6178 6520 7769 7468 2061 2073 6861
6674 206D 6164 6520 6F75 7400 0000 6F66
2074 6865 2070 6574 7269 6669 6564 2062
6F6E 6520 6F66 2073 6F6D 6520 756E Yadda Yadda...
Where all the #s start (the 0062), is the start of the name. *The 05 is the limit #.
You go to the objects name. *Go to the first character's position, and go above the name. *The limits aren't stored after the name, they are before it. *Its the first variable before the name. *I'm viewing at 8 length, so I have 0000 0000 0000 0000 0000 0000 0000 0000 across my screen. *I go up 11 and right 9 spots, and there it is. *Change this to 00 and that item is no longer limited. *I'm not an expert at hexing or anything so I don't know what things are called, so this should be pretty basic for anyone. *
As a bonus, I put my own wccitem2.dat on my ftp server, it is mod9 1.11i patched with no limited items. *I don't believe I missed any, I used turbofoots viewer to get all limited items before mod9 and then used his web page to get all limits after mod9. *It should be compatible with anyone elses board. *(Hint Hint Morbid Morbid). *
(bone-handled headcutter)
0000 0100 0000 0201 0000 0F27 0500 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0062 6F6E 652D 6861 6E64 6C65 6420
6865 6164 6375 7474 6572 0000 0000 0000
0054 6869 7320 6973 2061 206D 6173 7369
7665 2C20 646F 7562 6C65 2D68 616E 6465
6420 6178 6520 7769 7468 2061 2073 6861
6674 206D 6164 6520 6F75 7400 0000 6F66
2074 6865 2070 6574 7269 6669 6564 2062
6F6E 6520 6F66 2073 6F6D 6520 756E Yadda Yadda...
Where all the #s start (the 0062), is the start of the name. *The 05 is the limit #.