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Best way to make Majormud harder?

Posted: Sat Jun 19, 2004 11:14 pm
by Noisrevid
Pumping up the monsters? Or lowering all class combat down 1 or 2 points?



Or another way? What do you all suggest? My Majormud needs more of a challenge to keep things interesting.



Jay

Re: Best way to make Majormud harder?

Posted: Sat Jun 19, 2004 11:54 pm
by Sven
monsters = x2 hp, x2 energy (more attacks) x2 mr/dr



can also start people off with low stats, like 10-20 base stats and let em build up to the 100s

Re: Best way to make Majormud harder?

Posted: Sun Jun 20, 2004 6:17 am
by Jedi
Combat 0? Who the hell plays an edited mud that's nerfed? :confused:

Re: Best way to make Majormud harder?

Posted: Sun Jun 20, 2004 7:42 am
by Noisrevid
Pumping up monsters seems a lot more reasonable to me; Might do .5x more energy for all monsters... then I won't have people complaining it takes too long to kill monsters due to them having higher health.



Jay

Re: Best way to make Majormud harder?

Posted: Sun Jun 20, 2004 11:17 am
by Sven
Ya, took me awhile to figure out you can double energy to double dmg lol. Was looking for an easy way to make monsters stronger without redoing em all by hand -_-