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death rooms

Posted: Wed Feb 25, 2004 11:03 pm
by exodus
ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.

Re: death rooms

Posted: Wed Feb 25, 2004 11:43 pm
by syntax53
ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.



cant do it

Re: death rooms

Posted: Wed Feb 25, 2004 11:45 pm
by syntax53
well, lemme take that back. the only way i could see it be done is if you set the exit room all to one room. and then on that one room you had a room spell that casted a textblocks that teleported them to a second room, depending on alignment.

Re: death rooms

Posted: Tue Mar 02, 2004 9:26 am
by exodus
that sounds extremely complicated, considering certain rooms already have textblocks in them casting spells...

Re: death rooms

Posted: Tue Mar 02, 2004 6:57 pm
by Kai Shadowbane
that sounds extremely complicated, considering certain rooms already have textblocks in them casting spells...



uh, it's not that complicated. All you would have to do is edit the existing textblocks to add in what you want, OR (if the tb is used in more than one room)

you just make a new one with the old tb (copy/paste) and then add in your stuff, and set the room to the new tb.



Not that difficult :)

Re: death rooms

Posted: Wed Mar 03, 2004 12:24 am
by Delete
ok say i wanted people who died of a certain alignment to respawn in rhudar, so there could be like factions in the game. how do i do that? i see death room, but im pretty sure that works how newhaven does.



try this out: change the evil death room to whatever room u want them to spawn in and change the exits accoringly.. dont think it would work for rhudaur's sy go rh room but if u changed the death room to be right under rhudaur, i dont see what the problem would be...

Re: death rooms

Posted: Wed Mar 03, 2004 9:04 am
by syntax53
try this out: change the evil death room to whatever room u want them to spawn in and change the exits accoringly..



you cant change that, it's hard coded

Re: death rooms

Posted: Sun Apr 04, 2004 5:31 pm
by DeathCow
The easiest way to change it is to simply change the rooms. room 1/142 will now be the room with the greedy healer. And the greedy healers room will now be the room under shadowy healers room.

Re: death rooms

Posted: Wed Sep 29, 2004 11:11 am
by exodus
thats a great idea. thanks for that, deathcow.

Re: death rooms

Posted: Mon Oct 04, 2004 11:45 pm
by Sven
make a new room that 'filters' people out by alignment, like syntx said, and do a mass deathroom change to that room..