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Some ideas for nightmare:

Posted: Tue Jan 13, 2004 1:00 pm
by Sven
So far, organizing all the edits is pretty easy, except for a few things...



Messages, bankaccounts, and textblocks. These suckers are hard to keep track of. Is there a way to make some sort of list, maybe similar to the format of how megamud lists the responses, and use it to create a list of bank accounts and messages?



Also, I had planned to use the quest area to put in all my new textblocks, however it is not very customizeable, you can't even make a new root, so everything has to be done under the quest heading, not a big problem but if any buffing could be done to that it would be great. Or maybe, a list for those messages/bank accounts/ textblocks. Similar to everything else.



Any thoughts?

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 1:36 pm
by Kai Shadowbane
a texblock list would be huge, tho a bank account list by name like the user list would be great



the message area is probably fine as it is, since each message can go to many things, and have different formats.

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 3:46 pm
by Sven
Yes, well, some type of list to organize stuff would be appreciated. I mean, imagine trying to do items in the format the text blocks are currently in. That would be very hard. Text blocks are the same way, in my opinion. They needs some type of listing and numbering so editors can see how many they have. Or, making the quest option more custimizeable to allow for editors to create their own textblock charts. that would be a good start

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 7:22 pm
by Sven
Also, if syntax would do that edited checkbox thing so we can import/export all edits, it would rock. :)

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 7:54 pm
by syntax53
So far, organizing all the edits is pretty easy, except for a few things...



Messages, bankaccounts, and textblocks. These suckers are hard to keep track of. Is there a way to make some sort of list, maybe similar to the format of how megamud lists the responses, and use it to create a list of bank accounts and messages?



Also, I had planned to use the quest area to put in all my new textblocks, however it is not very customizeable, you can't even make a new root, so everything has to be done under the quest heading, not a big problem but if any buffing could be done to that it would be great. Or maybe, a list for those messages/bank accounts/ textblocks. Similar to everything else.



Any thoughts?



the problem with doing anything with bankbooks is for the life of me i can't figure out how to call a specific record. i try to figure it out like every 3 months and give up on it after a few tries. this means that i can't create a list where you could click a record and jump to it (IE: the reason there is no "Goto" button on the bankbook editor). what i could do is allow you to create lists just for viewing/sorting/saving pruposes like the monster index and npc room lists.



quest organizer isn't customizable? take a look at the "edit config file" button. adding the following to the top of the file creates what you see in the picture below. one thing to keep in mind when editing this file is that you dont want to overwrite it when upgrading NMR or you'll lose it all (i'll prolly make a way for you to load config files to prevent this).





-My New Quest

--Part 1

123|0|0|greet text

456|0|0|start quest

--Part 2

789|0|1230|get paper

'kill badass monster (Room 14/1)

1230|0|0|give heart to dude

4560|0|7890|give stone to chick

7890|0|0|solve puzzle

--Part 3

1231|0|0|more stuff to do

4561|0|0|and more stuff to do

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 7:56 pm
by syntax53
oh yeah, about the messages. there really isn't any sorting or organizing you can do with them unless you have some ideas. messages vary so much in format you can't always tell what they're exactly used for just by looking at them.

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 8:51 pm
by Sven
the problem with doing anything with bankbooks is for the life of me i can't figure out how to call a specific record. i try to figure it out like every 3 months and give up on it after a few tries. this means that i can't create a list where you could click a record and jump to it (IE: the reason there is no "Goto" button on the bankbook editor). what i could do is allow you to create lists just for viewing/sorting/saving pruposes like the monster index and npc room lists.



quest organizer isn't customizable? take a look at the "edit config file" button. adding the following to the top of the file creates what you see in the picture below. one thing to keep in mind when editing this file is that you dont want to overwrite it when upgrading NMR or you'll lose it all (i'll prolly make a way for you to load config files to prevent this).





-My New Quest

--Part 1

123|0|0|greet text

456|0|0|start quest

--Part 2

789|0|1230|get paper

'kill badass monster (Room 14/1)

1230|0|0|give heart to dude

4560|0|7890|give stone to chick

7890|0|0|solve puzzle

--Part 3

1231|0|0|more stuff to do

4561|0|0|and more stuff to do





I know about the quests, but the root directory is called Quests, and maybe I want to make a root directory called "Summoning Spells" or something. :) What I mean is that you can't change the root directory, you can make a sub directory, but everything is still under quests, so allowing to make different root directories or something would be more user friendly. Or maybe make 1 root directory called "Textblocks" and then have a subdirectory called "Quests" that way we can make other stuff that isn't quest related.

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 8:59 pm
by Sven
oh yeah, about the messages. there really isn't any sorting or organizing you can do with them unless you have some ideas. messages vary so much in format you can't always tell what they're exactly used for just by looking at them.





Well, I was thinking something along the lines of a list like all the other types of entries, with something like



#----|----Msg1-------------------|--Msg2----------------------|--Msg3

2222 | You hit %s for %d damage! | You slice %s for %d damage! | You cho.





For the left side, and for the editing side:



Have something like the current format for editing.



Basically, this would allow for easier organizing and grouping. I'm coming from a standpoint of "Hey, screw metro, I'll just use all the coding and make my own damn mud." And organization is something that helps alot.

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 9:04 pm
by syntax53
I know about the quests, but the root directory is called Quests, and maybe I want to make a root directory called "Summoning Spells" or something. :) What I mean is that you can't change the root directory, you can make a sub directory, but everything is still under quests, so allowing to make different root directories or something would be more user friendly. Or maybe make 1 root directory called "Textblocks" and then have a subdirectory called "Quests" that way we can make other stuff that isn't quest related.



oh, well why didn't you say that?

Re: Some ideas for nightmare:

Posted: Tue Jan 13, 2004 10:04 pm
by Sven
Also, I had planned to use the quest area to put in all my new textblocks, however it is not very customizeable, you can't even make a new root, so everything has to be done under the quest heading, not a big problem but if any buffing could be done to that it would be great.



I did. Just not very elaborately. :)