Page 1 of 1

univeral (sysop) trainer

Posted: Wed Jan 07, 2004 12:48 am
by Scruff
Does anybody know the map/room # of the universal sysop trainer that allows you to train to any level? It's a 4 room area shaped like this:



..........x <---- training room

..........|

.....x---x---x

looking south from the middle room you can see the silver river, but going south takes you to crown st. in silvermere.



A LONG time ago on the old cgi mudforums there was a discussion regarding the Grim Reaper and the carving you get from Kotar where this room came up. Does anybody recall the discussion or know of this area? I've been there before, but I need to find out the room # again. Thanks.



Oh, running 1.11i atm.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 1:00 am
by iNViSiGOD
If you have a pretty good general idea of where its located im sure you can use MMUD Explorer to find it. I havent used the program extensively enough to tell you exactly how to find it. But from my experiences the program has been an invaluable tool in my collection.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 1:14 am
by Kai Shadowbane
last time I checked, it was basically edited out. The 4 room area I believe only exits to the docks (?) or the north street (?). However there was no entrance. Simply enough to check this, export to an excel file with nmr and search for entrances for each of those 4 rooms, after searching for the shop that matches that trainer.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 1:31 am
by Scruff
I found the shop in nightmare. It's shop #39 Sysop trainer. How do I find out what room # is linked to that shop?

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 1:38 am
by syntax53
I found the shop in nightmare. It's shop #39 Sysop trainer. How do I find out what room # is linked to that shop?



like invisigod said ... use mmud explorer (http://www.mudinfo.net/index.php?mmudexp):



#: 39, Name: Sysop Trainer

Type: Training -- Levels: 1 to 999 -- Markup: 0%

Assigned To: Room: Halls of Training, Entrance (1/289)

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 1:40 am
by Scruff
thanks a ton guys!! sorry if I'm a little slow, but I just started messing with nightmare/mmud explorer tonight. great programs btw.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 6:39 am
by Kai Shadowbane
note: if you look at it in nmr when you find those rooms, you'll notice no way into those 4 rooms, tho they do exit out to different areas.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 2:04 pm
by Scruff
nod, the only way in is sys tele, which fortunately still works in 1.11i.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 5:36 pm
by Platinum
nod, the only way in is sys tele, which fortunately still works in 1.11i.



With an H DLL anyway.. :)



I think I might tack this on somewhere in my realm (an area that you cant get to til at least level 50..)..just for kicks.

Re: univeral (sysop) trainer

Posted: Wed Jan 07, 2004 6:05 pm
by syntax53
nod, the only way in is sys tele, which fortunately still works in 1.11i.



... or to edit your current room number in NMR