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majormud text not displaying correctly.

Posted: Fri Jan 02, 2004 12:40 pm
by thumper
A week ago my board crashed, due to a hardware problem with the computer. When I recovered the data Majormud was not working. I made a backup of my user data for mud and reinstalled majormud 1.11m.

Worldgroup was fine. After reinstalling it still did not work correctly so I took the backed up mud .DAT files I had saved and copied them back into the main directory. After some fiddling I managed to bring it to start. The fiddiling included copying one .dat file at a a time till it worked. :) I have all the characters back up but now there is two problems, I assume related to one issue.



The message you get with "SOME" of the monsters is and attack without the second "%S". So it says:



"Moster you but missed" it is missing the "SWINGS AT"

and as I said it is only on some monsters not all.



The other problem is that the signs, like "newbe manual", healer signs, and town square sign in silvermere are not working. this list maybe longer I have not checked every sign in the game :P



I assume, which may be wrong, that it is a text or dat file of some sort. I have replaced the *msg2.dat file and text dat file, dont remember name, but it has not fixed the problem.



When you read the signs, most of them just show a new line with no text. The silvermere town square sign shows what looks like a grocrey list with a scyth at the end. very wierd.



Any body have any ideas?



And yes I have searched the forums... :)

Re: majormud text not displaying correctly.

Posted: Fri Jan 02, 2004 9:42 pm
by syntax53
try replacing both of those files (wcctext2.dat and wccmsg2.dat) and then compiling an update with NMR (assuming you edit). you can get fresh files of by copying wcctext2.vir and wccmsg2.vir to their corresponding .dat's.



if you don't edit at all then run a majormud install to a temporary directory. copy out of that directory wcctext2.dat, wccmsg2.dat, and wccupda2.dat into your WG directory.