v1.11o released
Posted: Sat Dec 13, 2003 1:36 am
http://www.metrobbs.com/cgi-bin/yabb/YaBB.cgi?board=111k;action=display;num=1061923864
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MajorMUD - Realm of Legends Release Notes
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+ Version 1.11o - 12/11/2003 +
1) Added code to fix the problem with monsters not regenerating.
2) Adjusted level restrictions on some items.
3) Fixed reported typos for spells and monster movements.
4) Fixed the gnome merchant giving the magma blast scroll.
5) Fixed the barmaid providing sellable room tickets.
6) Fixed the bribe guard command for some jail cells.
7) As discussed in MudIdeas, chainmail tunics are now chainmail hauberks.
8) Fixed some monsters having incorrect magic weapon resistances.
9) Fixed luring ganghouse guards into shops without an emblem.
10) Monster head items are now wearable in the (Worn) slot.
11) Made some adjustments to the 5th alignment quest weapons.
12) Added a new area in the northern cleared fields.
13) Enchanted dagger is now required to kill the Spectral Knight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MajorMUD - Realm of Legends Release Notes
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
+ Version 1.11o - 12/11/2003 +
1) Added code to fix the problem with monsters not regenerating.
2) Adjusted level restrictions on some items.
3) Fixed reported typos for spells and monster movements.
4) Fixed the gnome merchant giving the magma blast scroll.
5) Fixed the barmaid providing sellable room tickets.
6) Fixed the bribe guard command for some jail cells.
7) As discussed in MudIdeas, chainmail tunics are now chainmail hauberks.
8) Fixed some monsters having incorrect magic weapon resistances.
9) Fixed luring ganghouse guards into shops without an emblem.
10) Monster head items are now wearable in the (Worn) slot.
11) Made some adjustments to the 5th alignment quest weapons.
12) Added a new area in the northern cleared fields.
13) Enchanted dagger is now required to kill the Spectral Knight.