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Special wccmmud.dll still needed?
Posted: Mon Oct 20, 2003 8:33 pm
by RoBDaWG
Sorry I havent fucked with editing mud in a while and was wondering, this beautiful compile update file mamajamma, does that eliminate the need for a wccmmud.dll file that skips the database check?
Re: Special wccmmud.dll still needed?
Posted: Mon Oct 20, 2003 8:57 pm
by The Ghost
uhm.. no.. you still need it or mud wont run..
Re: Special wccmmud.dll still needed?
Posted: Mon Oct 20, 2003 9:05 pm
by RoBDaWG
But what I'm saying is do i need the edited DLL file or can I use the regular one that comes with majormud
Re: Special wccmmud.dll still needed?
Posted: Mon Oct 20, 2003 9:58 pm
by syntax53
But what I'm saying is do i need the edited DLL file or can I use the regular one that comes with majormud
it still needs to be special ... for these reasons:
256 user
MOD 1-9 unlock
18 map unlock patch (maps beyond 18 bugged)
3000+ monster unlock patch
race/class unlock patch
editing checks patch
NEW: shop regen patch for shops (still need to worry about the 50 room number skip issue)