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Special wccmmud.dll still needed?

Posted: Mon Oct 20, 2003 8:33 pm
by RoBDaWG
Sorry I havent fucked with editing mud in a while and was wondering, this beautiful compile update file mamajamma, does that eliminate the need for a wccmmud.dll file that skips the database check?

Re: Special wccmmud.dll still needed?

Posted: Mon Oct 20, 2003 8:57 pm
by The Ghost
uhm.. no.. you still need it or mud wont run..

Re: Special wccmmud.dll still needed?

Posted: Mon Oct 20, 2003 9:05 pm
by RoBDaWG
But what I'm saying is do i need the edited DLL file or can I use the regular one that comes with majormud

Re: Special wccmmud.dll still needed?

Posted: Mon Oct 20, 2003 9:58 pm
by syntax53
But what I'm saying is do i need the edited DLL file or can I use the regular one that comes with majormud



it still needs to be special ... for these reasons:



256 user

MOD 1-9 unlock

18 map unlock patch (maps beyond 18 bugged)

3000+ monster unlock patch

race/class unlock patch

editing checks patch

NEW: shop regen patch for shops (still need to worry about the 50 room number skip issue)