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Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sat Oct 11, 2003 1:58 am
by Miles
I was working with the mass room editor this evening, and something popped into my head that would make the mass editor a lil more diverse and liven up some areas. I am having some sort of problem with my regen and I think its because I have too many Lair Rooms on a short delay. But thats another story.
Anyways- My idea was that you put an option the mass room editor such as "Every Other Room"... or "Every 3rd Room".. etc.. I figured since it was a simple number value, that it wouldnt be that hard to impliment. This IMO would make areas lively and give you alot of options on what you can do to areas.
Thanks Cya!
Miles
:thumbd: I cant figure out why thats broken :(
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sat Oct 11, 2003 9:55 am
by Rust In Peace
I was working with the mass room editor this evening, and something popped into my head that would make the mass editor a lil more diverse and liven up some areas. I am having some sort of problem with my regen and I think its because I have too many Lair Rooms on a short delay. But thats another story.
Check to see what your max monsters/area is set to. If there's a lot of lairs with a few monsters that are on short delay, the area hits max monsters FAST, causing the rest to not regen.
Anyways- My idea was that you put an option the mass room editor such as "Every Other Room"... or "Every 3rd Room".. etc.. I figured since it was a simple number value, that it wouldnt be that hard to impliment. This IMO would make areas lively and give you alot of options on what you can do to areas.
I'm having trouble figuring out what the idea behind this is.. Most of the areas are fairly random in how everything is placed, unless you're making the Palace of Symmetry. What would you want to do that only shows up every other or 3rd room?
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sat Oct 11, 2003 11:08 am
by Kai Shadowbane
I'm having trouble figuring out what the idea behind this is.. Most of the areas are fairly random in how everything is placed, unless you're making the Palace of Symmetry. What would you want to do that only shows up every other or 3rd room?
He's just lazy on how he wants to add lairs so they're not every room, would be my guess. When I am doing a 1200 room area, I got that idea, and then just set it aside as laziness and abject stupidity if you're making an area anything but a scripting area. Which is a crappy idea to begin with.
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sat Oct 11, 2003 11:13 am
by syntax53
it's not a horrible idea, but i think most people are very picky about their areas by putting lair rooms in specifc spots and such.
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sat Oct 11, 2003 11:19 am
by Speed
unless you're making the Palace of Symmetry.
hahahaha
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Sun Oct 12, 2003 1:45 pm
by Miles
Yep, Im lazy... and STUPID! Thanks Kai ShadowBane :wordup: but no. I was creating an area and say if I want to mix up the Delay on rooms some, or even yes, Make the lair rooms every 3rd room.. I *HAVE* Been doing this manually for about 10,000 rooms now.. It's getting kind of old ya know? I dont really understand the 'Palace of Symmetry' idea, but say when I make a 'Forest' Area i make it completely sparatic, All rooms being non-lair, Then I go through and I pick which rooms I would like to be Lair. Or I do it the other way round, and Design all rooms as Lairs, then take out the lair rooms. If your doing something that is spread out and completely spontanous as far as room layout, Every 3rd room being a Lair room (IMO) would make for a sound area. Then I can go through afterwards and make any quick modifications if need be. I just thought it would be an easy addition to NMR to make it a better program, and make it easier on us Ops who like to make extended areas.
Really Kai, Why do you have to do things like bash ideas? To make yourself feel better? Because your better then everyone else? I Don't get it. It was a simple suggestion. Like I said, It would allow the mass room editor to be 'More Diverse'.. But I guess I will just go back to doing them all by hand! Carpal Tunnel here i come!
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Mon Oct 13, 2003 10:27 am
by Kai Shadowbane
Yep, Im lazy... and STUPID! Thanks Kai ShadowBane :wordup: but no. I was creating an area and say if I want to mix up the Delay on rooms some, or even yes, Make the lair rooms every 3rd room.. I *HAVE* Been doing this manually for about 10,000 rooms now.. It's getting kind of old ya know? I dont really understand the 'Palace of Symmetry' idea, but say when I make a 'Forest' Area i make it completely sparatic, All rooms being non-lair, Then I go through and I pick which rooms I would like to be Lair. Or I do it the other way round, and Design all rooms as Lairs, then take out the lair rooms. If your doing something that is spread out and completely spontanous as far as room layout, Every 3rd room being a Lair room (IMO) would make for a sound area. Then I can go through afterwards and make any quick modifications if need be. I just thought it would be an easy addition to NMR to make it a better program, and make it easier on us Ops who like to make extended areas.
Really Kai, Why do you have to do things like bash ideas? To make yourself feel better? Because your better then everyone else? I Don't get it. It was a simple suggestion. Like I said, It would allow the mass room editor to be 'More Diverse'.. But I guess I will just go back to doing them all by hand! Carpal Tunnel here i come!
:wstupid: :wstupid:
No, I bash that idea b/c it's moronic :finger1:, every 3rd room in a forest is still every third room in a row, unless you are stupid and make one room here, then go back a bit and make one room there. There are much better things he could add than a "every [1]-[9] room = lair room" option. Which I have also talked to him about. and 10k rooms, sure, when I see it, I'll believe it. That or go to school or something, cuz you have waaaay too much spare time on your hands.
That and if you're doing 10k rooms like that, where's the good room descriptions?
Where's the uniqueness to the map, where's the multiple quests. Hell I added a 1200 room area, and have already shown it to syntax, it's like a new mod, and previously before a slight error came up, I had a 700 room city. but 10k rooms is quite the waste. Most ppl won't go through an area like that more than once, look at dth.
And a simple suggestion would be to get an imagination and add more of what the game needs, which is new quests, and such, areas are the easy part, I can whip out a few good maps overnight. It's the quests and such that are the feel to the game, and that's what it needs more of.
Oh, and it's sporatic while we're on the subject of stupidity.
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Fri Oct 17, 2003 1:13 am
by Miles
Go to my Website on my Signature.
Go to Areas.
Click on Nazareen.
Multiply that by 20.
and add quests.
With 10,000 Rooms of Foundation work for a complete Textblock/NPC Series of whatever *THE HELL I WOULD LIKE TO DO* including adding in any detail that I desire.. Seems like I'm moving along pretty well.
As far as Free Time? I work full time.. and I work on the BBS - Only difference is I DONT PLAY. I dont waste my time building a character, I simply worry about edits.
Believe it, When you see it. Maps 1+2, Rooms 5000-9999 Full. Enjoy!
Miles :yeah:
PS: Sorry so Off-Topic ( :fyou: Kai Shadowbane) Syntax~ You should really put that option into the mass room editor! Just my OPINION!
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Fri Oct 17, 2003 10:09 am
by Speed
Kai, he said 10,000 rooms - he never said "10,000 rooms in one area, all the same" or any of that bullshit you mentioned. He never said he wasn't putting quests in. He never said all the 10,000 rooms are one description. He never even said if it was just ONE area. Don't fucking crack on people who are working hard doing their edits. Why insult people that are in it for the same reason as you? Work together, share ideas, or shut the hell up and let someone else who can post without insulting do so.
Re: Suggestion for Syntax.. [Archive] - ForumsHQ
Posted: Fri Oct 17, 2003 10:23 am
by Kai Shadowbane
Kai, he said 10,000 rooms - he never said "10,000 rooms in one area, all the same" or any of that bullshit you mentioned. He never said he wasn't putting quests in. He never said all the 10,000 rooms are one description. He never even said if it was just ONE area. Don't fucking crack on people who are working hard doing their edits. Why insult people that are in it for the same reason as you? Work together, share ideas, or shut the hell up and let someone else who can post without insulting do so.
Lets just say to hell with both of you and your opinions and leave it at that, shall we. :finger1: :finger1: :finger1: :finger1:
And again, better things could be done instead of that trash, like a more flexible mapmaking system instead of a mass room editor that maybe one or 2 ppl would use every once in awhile. Which, btw, has already been suggested in person.