Clans?
Posted: Thu Jan 30, 2003 5:00 pm
Anyone know C and want to work on a mud style game called The Clans?
Allen Ussher wrote it a few years ago and just gave out the source code,
it has interbbs functions via qwk style networks, different clans can travel and battle on different systems. I think the first mod should be a mod so the internet can be used for interbbs play and clans travel instead of the older qwk style networking. we can make a version that will bring more users to those of us with the multinode style bbs servers. I run Synchronet 3.10L now. you will also need Borland C 3.1 to compile Clans untill we get it converted to a 32bit compiler. if you don't know C yet, I have some basic lessons on my FTP site at tsgc.dyndns.org, I think. it can't be that hard allen wrote this when he was in high school.
Allen Ussher wrote it a few years ago and just gave out the source code,
it has interbbs functions via qwk style networks, different clans can travel and battle on different systems. I think the first mod should be a mod so the internet can be used for interbbs play and clans travel instead of the older qwk style networking. we can make a version that will bring more users to those of us with the multinode style bbs servers. I run Synchronet 3.10L now. you will also need Borland C 3.1 to compile Clans untill we get it converted to a 32bit compiler. if you don't know C yet, I have some basic lessons on my FTP site at tsgc.dyndns.org, I think. it can't be that hard allen wrote this when he was in high school.