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LOTH problem

Posted: Tue Dec 31, 2002 12:43 am
by Gilthanis
Well I read most of the post about LOTH, I still can't find the solution to my problem can anyone help. It basically that someone is fighting him. It seems fine and stuff then all of the sudden board crash. Running Version I of majormud, Was wondering is there like a I version patch out there to fix it or someone can help me with this problem please.

Re: LOTH problem

Posted: Tue Dec 31, 2002 1:51 am
by Kai Shadowbane
there is a patch for version I that fixes a few things, yes.

Re: LOTH problem

Posted: Tue Dec 31, 2002 6:44 am
by NIN
yes a patch

or you can delete that LOTH homo



hm, can you rename him and it'll fix it? no?

well, you Can delete him and it'll fix!

Re: LOTH problem

Posted: Tue Dec 31, 2002 6:53 am
by Atma
Originally posted by Gilthanis

Well I read most of the post about LOTH, I still can't find the solution to my problem can anyone help. It basically that someone is fighting him. It seems fine and stuff then all of the sudden board crash. Running Version I of majormud, Was wondering is there like a I version patch out there to fix it or someone can help me with this problem please.



I haven't ever seen the actual error, but I'd bet that it's a messaging error. Check the message on his spells and see if it's got the right number of %s/%d variables and in the right placement. Compare them to other spells with similar stats if you're not sure how the message is suppose to look.

Re: LOTH problem

Posted: Tue Dec 31, 2002 10:27 am
by Gilthanis
Anyone have a patch version of I?, And also if I do install Version I patch does it over write the edit items I did in game and stuff

Re: LOTH problem

Posted: Tue Dec 31, 2002 10:45 am
by elpresidente
im not sure about the over writing. but i think with nmr .73 u can export then import them, dont export to a text file tho cos u cant import from them, last i saw. AIM me thwomped

ill give u the low down