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MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 1:46 am
by War Hawk
I think its time to make a thread named whats it named!
MudView v0.08a (http://mudview.morbidfascinations.org)
All v1.11i and v1.11j (NEW) data
What you can view:
Shops
Monsters
Items (all of them)
Armour
Weapons
Classes
Races
Spells (currently working on)
---------------
Alpha-jumping
User Profiles
-- Allows for changing a few things around the site for personal preference
if I missed anything.... well shoot me! My brain is toasty right now...
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 3:20 am
by Reckless
be nice when most of the info is actually accurate ;) Items (Armor & Weapons) is about all ya need for now in J anyways
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 5:33 am
by War Hawk
the info I have is as accurate as it gets... its directly taken from the dats.. which are directly gotten from Syntax.... he's working like a mo fo tryin to get everything up to date on all that shiznat... when nmr gets updated to work 100% with version j.. then my page will reflect that data... as I said, thats how the data is... if there is problems... let me know :)
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 6:00 pm
by War Hawk
few more minor updates.... spells are coming along nicely on the dev server :D
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 8:42 pm
by Blunt
one small thing. if i am looking at items then i switch to weapons and choose letter s or whatever then i click on 1-handed blunt it should stay with s's not go back to a.
not bitching just trying to help
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 8:44 pm
by syntax53
Originally posted by War Hawk
directly taken from the dats.. which are directly gotten from Syntax
the monsters should be accurate now. and as far as I know (no one has informed me otherwise yet) the formatting of everything else is the same (except textblocks, which is irrelevant here), so the data should be accurate.
-syn
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 9:37 pm
by Blunt
the .dats look close enough to right to fit what i need
Re: MudView: One stop MajorMud Viewer
Posted: Sat Dec 28, 2002 11:57 pm
by War Hawk
well it could stay with s....
Re: MudView: One stop MajorMud Viewer
Posted: Fri Jan 03, 2003 6:17 pm
by War Hawk
New Address for MudView... yeah yeah I know its been movin all over the place!!
http://mudview.mudinfo.net
Check it out!! Sorry, the guest account is turned off right now... only registered users can view the information... but keep in mind, registration isn't turned off... wink wink so what are yah waiting for!!
The One Stop Shop for MajorMud Data is open ONCE again!
Re: MudView: One stop MajorMud Viewer
Posted: Mon Jan 06, 2003 10:54 pm
by War Hawk
Everything is up and running... guest account is activated (no need to logon to view data)
Shannon has decided to completely ignore me with anything I send to her... as well as deleting my posts on there forums...
SO... lets get this show on the road.... lemmi know what ya'll think about it... if there are ANY issues... and I mean ANY issues... PLEASE let me know.. spells are almost completed, they are just being rough right now...
I'll keep yall posted as I get stuff worked out.... also if anyone wants to make some images... of like armour... rings... etc to liven up the various pages... I'll be more than happy to add them and give yah credit on the site....
Have a wonderful day!