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another problem
Posted: Sun Dec 22, 2002 9:49 am
by elpresidente
is there a way to make a command to close a door when someone comes through it to do with the parameters you set when u create the exit?
atm i have a key exit that i want to close as soon as someone goes through it. is there a way to do this?
also is there a way to remove a sysop char from the top10 permanently?
Re: another problem
Posted: Sun Dec 22, 2002 4:25 pm
by zan
I BELIEVE that you can set doors and crap under the room creation area in nightmare. You may need to use a textblock or something. As for removin the sysop character on the topten REROLL the character and if hes going to have an edit/immortal flag dont play him but make a legit character instead and play the legit character and save the edited character for conjuring and alike
Re: another problem
Posted: Sun Dec 22, 2002 4:29 pm
by zan
another note, I BELIEVE it was PanterraX that knows how to permantely remove that flag but youll have to PM him. Its in one of the old posts around here somewhere
Re: another problem
Posted: Sun Dec 22, 2002 4:51 pm
by admiralacid
ask your question about the door again, but in a different way...
and ...
"sys god {USER} disable topten"
to hide from other users, run around with invisible on
/invis
if u have FU.GLOBALS
Re: another problem
Posted: Sun Dec 22, 2002 4:56 pm
by zan
sys god (user) disable topten works but once you kill a monster your back up on the topten
Re: another problem
Posted: Sun Dec 22, 2002 7:44 pm
by elpresidente
well i have a door i want to lock after its been unlocked and someone has gone through it
is that clear enough?
Re: another problem
Posted: Sun Dec 22, 2002 10:35 pm
by admiralacid
its a little clearer - b4 i was like
wait, their is a command to close and lock doors - its called "close" and "lock" door -
but, ur asking so i guess u want it to close and lock DIRECTLY after a users passes -
5 minutes is to long for ya?
Re: another problem
Posted: Sun Dec 22, 2002 11:11 pm
by elpresidente
yeh its a portal that people have to buy keys for so i dont want people rushing through while its open so i want it to close automatically, is there a command for that?
can i just use a close and lock in a text block?
Re: another problem
Posted: Sun Dec 22, 2002 11:54 pm
by Tsunami
I think you want the 'remoteaction' command in a text block cast by that exit, but I'm not sure how it works myself.. it will open and close doors.. I can investigate if you think you can get that to work, like if you got the last one? :)
Re: another problem
Posted: Sun Dec 22, 2002 11:57 pm
by elpresidente
yeh thatd be cool, i gave u props in the tut i wrote in the how i did it ;)