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elemental stats [Archive] - ForumsHQ

Posted: Sat Dec 21, 2002 7:55 am
by elpresidente
what about if ur in lava tubes killing drags or sallys etc that if ur using a fire item or something that they hit for less then a ice or water (if there are any water ones) stuff like that, i doubt a sally or dragon would get burnt from fire if they live in lava tubes, just like the ice sorceress i doubt she would get frozen for anything seen as shes a cold ass bytch. thoughts anyone?

Re: elemental stats [Archive] - ForumsHQ

Posted: Sat Dec 21, 2002 8:13 am
by Rust In Peace
Uhhh.. what?



Elemental resistances are already in place.. though not everywhere it'd make sense for them.. ie Red dragons don't have fire resistance, but salies do.

Re: elemental stats [Archive] - ForumsHQ

Posted: Sat Dec 21, 2002 8:34 am
by MrBlack
This game was originally not thought out well...Alot of the creatures in certain areas should have elemental bonuses and negatives, however, they don't. Anything naturally +rfir should have a corresponding -rcol. Its the balance of nature (in this case, MUD), hence nekojin bonus and negative to cold and fire.

Re: elemental stats [Archive] - ForumsHQ

Posted: Sat Dec 21, 2002 4:34 pm
by Speed
Originally posted by MrBlack

This game was originally not thought out well..



I think the game was given more thought than the opening post, I am not even going to try to comprehend it.

Re: elemental stats [Archive] - ForumsHQ

Posted: Sun Jan 19, 2003 2:30 pm
by Hendrix The Pirate
heh