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Max New Monsters

Posted: Wed Dec 11, 2002 7:25 pm
by Sean
So let me get this straight -- given the current situation of majormud, those of us using nightmare to create new areas/monsters can only create 10 new unique monsters?



So I could have 10 new areas each with their own monster, or 5 new areas each with 2 different monsters?



Anyway to get around this? Can you remove some monsters from the game (say giant rats) and create more than 10?

Re: Max New Monsters

Posted: Wed Dec 11, 2002 9:10 pm
by Reckless
you can edit existing monsters, but not delete and create.

Re: Max New Monsters

Posted: Wed Dec 11, 2002 9:34 pm
by dxpac666
You might want to go through the dats and delete any useless monsters so you can create a bunch of new ones. I've deleted like 50 monsters so far, which helps the regen of the new ones work great. Who really needs cardinals and townspeople anyway?

Re: Max New Monsters

Posted: Wed Dec 11, 2002 9:36 pm
by Sean
I have two contrasting statements here :)



One says I can delete and create.



One says I cannot delete and create.

Re: Max New Monsters

Posted: Wed Dec 11, 2002 10:38 pm
by syntax53
reckless is wrong. you can do anything you want ... you just cant have more than 1010 monsters total. mud does however check for certain monsters and if your dll is cracked completely then deleting some may cause an error after booting back up. so basically, export or back up the file somewhere just incase you ever needed to get a monster back for some reason.



-syn



*edit*



i think the checks are primarily for the base monsters like giant rat and stuff.

Re: Max New Monsters

Posted: Wed Dec 11, 2002 10:47 pm
by Platinum
Originally posted by syntax53

reckless is wrong.



hehehe..I tell him that..every day..

Re: Max New Monsters

Posted: Wed Dec 11, 2002 10:50 pm
by Reckless
pfffft, least I had a semi-correct answer :P

Re: Max New Monsters

Posted: Thu Dec 12, 2002 1:57 am
by dxpac666
can't delete guards either. blah. possibly templars too. Don't listen to reckless about anything, listen to me. :)

Re: Max New Monsters

Posted: Thu Dec 12, 2002 2:02 am
by Reckless
I'd listen to you over me, but I'm learning slowly but surely. Assclown :P

Re: Max New Monsters

Posted: Thu Dec 12, 2002 5:29 am
by Dark
hehehe I was on a board that changed the rats to Bin Ladins

and other stuff to dirty Afgans etc