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pvp and stuff [Archive] - ForumsHQ

Posted: Wed Nov 20, 2002 8:26 am
by Rust In Peace
Ok, so I'm bored and thought I'd play devil's advocate here.. :afire1:



:rant:

Why do you people pvp?? Espesially on an unlimited lim board?!?! :hammer: Let people explore/script on their own and leave them the hell alone! What kind of assholes are you to ruin someone's day by disrupting their script and then INSULT them!?! I don't see anyone coming up to some dude in a coffee shop and hitting them over the head with a chair because he has a really nice jacket.. This isn't any different. It's a GAME, so let people PLAY it instead of disrupting it every 5 minutes!



This game was designed for teamwork and was doing a fine job of that until all you jackasses started using megamud to script 24/7 and get up to ungodly levels that were not meant for you to reach. It's because of all of YOU that Metro is working on this combat patch. The system worked fine for lower levels, but now all of you L60+ assholes are becoming to overpowered! Metro could be working on new content instead!



:rant:

Re: pvp and stuff [Archive] - ForumsHQ

Posted: Wed Nov 20, 2002 10:29 am
by Raybdbomb
aren't you one of damage inc?

Re: pvp and stuff [Archive] - ForumsHQ

Posted: Wed Nov 20, 2002 10:44 am
by Rust In Peace
If you re-read the first line, I said that I was just playing devil's advocate in the interest of an argument/discussion of sorts.



But if you want my opinion... Majormud isn't really designed for hand-play due to insanely high exp tables. Without scripting, nobody would ever get anywhere. As for pvp.. well, limited items encourage it. I never personally liked them, as I believe there are plenty of other ways to encourage pvp without rewarding the people who "won" the race to Thrag, for example. In general though, pvp is a good way to lay claim to an area, as well as display overall domination.

Re: pvp and stuff [Archive] - ForumsHQ

Posted: Wed Nov 20, 2002 2:10 pm
by MrBlack
The game itself was originally intended as a non-script game where you logged in, and hung around, talking, or fighting monsters, with your friends. When the game debuted, level 50 was not a foreseeable event.



The advent of scripts and programs such as megamud forced the creators to take a popular game and expand it in a way not originally thought about (yes, lance had no imagination and even less planning skills).

Re: pvp and stuff [Archive] - ForumsHQ

Posted: Sat Nov 30, 2002 8:37 pm
by Vegeta
First of all, there are various reasons to PvP.



1: Get EQ

2: Protect Scripting Spot

3: Kill people who annoy you.



Now even though this realm is unlimited, the good eq is either bought up by someone or you dont have enough money to get it. Therefore goal 1 is still valid b/c good eq helps you exp.



Second: no one likes other people to share their scripting spot. It drains your exp rate and if you have a fast cable, it seems like your attacking last for the other person. So killing them quick gives them the warning of "Stay the Fuck away from my Spot Bitch!" Speed can attest to this fact.



THird: People can get annoying and very very incendiary towards other people in this mud. That's what gossip is for. Theres nothing better than a rebuttal than to swiftly backstab the person and laugh as he dies. Than ganking his DP and selling it for money. If he keeps on bothering you, keep bsing him until he's rerolled. This is my favorite reason.



Therefore, PvP is a very valid thing on this bbs. I should know. If you all want to PvP someone, PvP fire. He's easy. Trust me. Oh wait.....he's not.



Vegeta

Saiyajin no Oji