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Uncle Aragon wants YOU!
Posted: Sun Nov 10, 2002 9:17 pm
by admiralacid
Helping with the 'Quests' page on MMB would be very nice. Browse around metro's quests page and you will notice some quests are poorly written. If someone would take the time, to figure out which ones suck (or ones that need to be added to - i.e. where to get certin items ect.ect. -) and would like to re-write some - PLEASE DO SO
Helping with a Character Development page about how to build a certin class - what weapons and what nots NEEDS to be done also.
FAQ's -- There is a section on the left menu block - Please come up with a question you hear all the time, and a good solid answer and message me. It will be added soon!
PHP/HTLM -- some of you people are very good at creating web pages, i would be very grateful if anyone would like there chance at making any page more appealing to the eye.
I can get the MajorMUD databases in any format on this server. If someone would like to add some sort of online monster/item/spell viewer, OMG that would kick much ass!
Comming up with any other general ideas/things to add to mmb needs to be voiced also.
and remember, mmb cannot be fully expanded in a day, nor a week, or even months - just keep this thread alive when ever u want to add any (or more) of the things listed above. or PM/AIM.
Re: Uncle Aragon wants YOU!
Posted: Sun Nov 10, 2002 10:13 pm
by Aragon
who's your uncle
Re: Uncle Aragon wants YOU!
Posted: Sun Nov 10, 2002 11:07 pm
by Reckless
/me sobs. I DON'T KNOW!!!!
I'd like to see an online eq calc that is actually worth a damn, I just don't know php/mysql well enough to pull it off.
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 12:14 am
by Platinum
http://www.majormud.org/swingcalc.html
nice swing calc:)
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 7:40 am
by Atma
What the hell, I'm bored enough... This is all off the top of my head, so there maybe a mistake or two somewhere, but I mud so damn much there probably isn't. :( Anyways...
First neutral:
1. Ask hooded traveler quest
2. Ask Jorah gaal
3. Ask The Grey Lord (hencefor called TGL) code word
4. Ask Commander Markus festus
5. Ask TGL box
6. Ask Chancellor Annora festus
7. Ask TGL return
First evil:
1. Ask nasty-looking man gold
2. Ask Balthazar work
3. Ask Balthazar accept
4. Ask Balthazar reward (must have commader markus' head and wooden box, do not need to be there for his death)
First good:
1. Ask wounded messenger mission
2. Ask guildmaster wounded messenger
3. Ask wounded messenger guildmaster
4. Ask wounded messenger accept
5. Ask chancellor annora messenger
6. Wonder why your prequest took three hours and realize all your neutral/evil buddies are already half-way to Markus
7. Catch up with neutral/evil people, bs an evil one for leaving you behind, ask commander markus letter
8. Ask chancellor annora return
Second neutral:
1. Ask TGL eye (that was easy, wasn't it?) (do not need to be in the room for beholder's death)
Second good:
1. Ask Chancellor Annora head (You're suppose to ask her head? What are you trying to say, Lance?) (don't need to be in the room for Goru-Nezar's death)
Second evil:
1. Ask Balthazar return (I'm noticing a pattern here...) (if I need to tell you that you don't need to be there for the elves' deaths you need a catscan)
Third neutral:
1. Go to overgrown shrine and type pray
2. Kill Kai Master, Gemstone Juggernaut, and Efreeti in any order, and ask Water Spirit "tear". Wear a gnomish-fish helm when going to the spirit. Must be in the room for their deaths.
3. Go to overgrown shrine, and type summon avatar
4. Ask TGL reward
Third good:
1. Ask King Kulgar business
2. Ask King Kulgar accept
3. Ask Loremaster Thulgraf demons
4. Ask Master Smith Martok forge (everyone on the quest must ask, this isn't like mod 6 where there's no flags on weapon creation) (need shard from metallic monstocity of course)
5. Ask gnome enchantress enchant (ditto)
6. Kill spectral knight
7. Kill Gulgulthra (EVERYONE ATTEMPTING TO QUEST MUST HAVE A SPIRIT DAGGER IN THEIR INVENTORY. This is the only quest monster where you're required to more than simply be in the room and not ten spelled at the time of its death, lots of people make this mistake)
8. Ask King Kulgar return
9. Ask Chancellor Annora success
10. Congratulations, that is (IMO) the longest and most annoying (though not particularly difficulty) quest in the game.
Third evil:
1. Ask shifty dwarf crown
2. Kill kobold king
3. Ask shifty dwarf crown (have the iron crown, duh)
4. Kill two-headed troll
5. Harvest mushrooms in the black caves (it's a module 3 area, no there's no MegaDUM path, use a map, and watch out for the mind flayers, they can insta-kill you if you're under level 26 or low on hp)
6. Ask duergar lord ingredients
7. Kill the huge obsidian golem and take its talisman (note: you must have one talisman for each person questing evil, as the duergar lord's text block calls for taking it before flagging you)
8. Ask duergar lord transport
9. Kill Champion Gudruk
10. poison the food
11. Ask duergar lord return
12. Ask Balthazar alliance
Fourth neutral/good/evil:
1. Kill the dark pheonix (Wow... that was simple...)
2. Ask your quest leader news/destroyed/foe (depending on which one it is of course)
Fifth neutral:
1. First, I want you to thank the gods of mud that you're not on the good or evil quest. They have it 10 times harder than you'll ever know. I take that back, you will know, because it's gonna take 20 people to quest them and you're gonna be one. Har.
2. Ask ancient gypsy woman grey lord
3. Kill the mayor of Arlysia. Kill the Chrono Trigger rip-off that he turns into. Take the webbing.
4. Ask ancient gypsy woman webbing
5. Kill the hanging tree. Bring cudgels. Lots of em. Or die. It's upto you.
6. Ask ancient gypsy woman heart
7. Ask old hermit gift (or is present? some shit like that...)
8. This part sucks. Let me see if I can recall... Go north in the library until you hit a mage statue. Keep going north while trying to go down every room until you can. I think it's about 3 rooms. Then go n n n e n n and through a wall to the sw.
9. Kill the rotting beholder
10. pull lever (original, huh?)
11. Question this freak until you realize you just gave that sociopath on the front steps the power to become the lich. "HA-ha!" - Nelson, The Simpsons
12. He should warp you out to the bone island. Have light sources. place tongue in slot, put eye in socket, something like that... I may have them reversed. Anyway, a mirrored portal should appear. You have 15 minutes until it poofs. Do not fuck up.
13. Go portal, and follow the path (beware the wraith knights) until you get to a dead end. There's a hidden exit to the sw, I believe... I forget whether it's a walk-through or have to search but I think the former.
14. Kill the midnight dragon and beat on the tapestry until it shreds. Rest. Get prepared. Don't wait til the mirror portal closes though. Go tapestry
15. Kill the dark mage. Have one sacrifical lamb drop everything but a shitty magic-5 (I prefer the jewel-encrusted warhammer myself) and go portal, attack the lich and run like hell so the lich chases.
16. Sacrifical lamb makes a MAD ASS DASH back to bone island, goes portal, prays the wraith knights don't own him, go tapestry. Everybody go portal, and spell and rest up.
17. Kill Zanathus the Lich. If at ALL possible, have a warrior with the ruby-encrusted bracers to keep him stunned for 2 rounds. Beware, three things: 1. The ruby bracers will hit another party in the room, 2. The lich has an instant death spell, 3. The lich has a room effect drain spell that does upto 450. This is the fun part though: MR does not effect drains. So there's absolutely no defense. Most lich parties have at least 12 people, so he'll likely be unwounded if he gets off a necromantic storm.
18. Go back to quest leader and claim your prize.
Fifth good:
1. Ask Pastor Landor annora
2. Yes, he just asked you to kill Ozrinom. Want a tissue? Head to whitewood forest talk to justice darkbane about it. He basically tells you he's not gonna be the only good aligned ghost soon. He's a big help, isn't he?
3. Time to get the gem. This is VERY important... contrary to apparently popular belief, the gem you need is NOT the large black gem in the treasure room. That is a fake meant to fool you, and worse yet it's no drop and loyal. So it's gonna be encumbering you and laughing at you until you reroll. To get the proper gem, go to Ozrinom the Vampire Lord, and kill him and his elder vampires. Feel badass. Everybody rest up and spell up. Somebody tip coffin. Everybody own the mist. Better do it quick, and ruby bracers are handy because this bastard has got a SERIOUS drain fetish. Upto 65 room drain and 130 single target, and he gets 8 shots a round. Have fun. *snicker*
4. Ask pastor gem. HAHAHA, good, you deserved that ass kicking for making me kill Ozrinom. Thank the evils in your party. They probably did it.
5. Repeat steps 7-18 of the neutral version.
Fifth evil:
1. Ask enigma lord balthazar
2. Go to Arlysia and lay the smack down on Pastor Landor. You can use the northern entrance to the temple, I believe. Type desecrate altar after he's dead.
3. Ask enigma lord deed
4. The group he was talking about was the Dreadlord of Blood and his buddies. I'd offer you what the goods left of the tissues, but Dready is gonna need them to clean up the mess he's gonna make of your party. He's not on the normal mod 9 map, so me try to direct you. See the part where it says "W - Crow's Nest And Down"? Follow that line until you see an L that has exits sw, se. Search northeast there. In the cruelest twist of fate in mud, you must kill the dreadlord one time for EVERY evil quester, as you need an item he drops rather than a flag from his death.
5. Ask enigma lord bring
6. Kill the ancient gypsy woman
7. Spell up and ask enigma lord retrieve, then kick his ass for makng you kill the dreadlord of blood 14 times.
8. Repeat steps 7-18 of the neutral version
1. My wrists hurt after all this typing.
Phoenix (feather) quest:
1. Ask old man prophecy (or phoenix, I forget which, do both)
2. Kill dread mystic
3. Don't bother with the flesh golem, there's no flag. Kill the smuggler lord.
4. Don't bother going to the spirit, there's no flag. Ask orfeo morukai
5. Make your way through the caves of chaos and wonder why you get such hideously low exp for such monsters. Go read War and Peace while MegaMUD runs 2,500 rooms between the staircase and Morukai.
6. Ask shadow guard orfeo, ask morukai orfeo
7. Kill leo the quick, queen ant, white jelly, and go to the dead end behind the black orc chief and grab roots (I think that's the command). In no particular order.
8. Ask morukai components
9. Head to gnome city (mod 4, not 3... the one by khazarad) and ask gnome alchemist potion. He'll sell you a levitation potion for 1 plat.
10. Go kill the necromancer.
11. Ask morukai information
12. Go to the lake of fire and toss egg
Desert quest:
1. Ask nekojin elder traders
2. Kill some saracens for a head (ones in desert don't drop them, only ones in the saracen hideout) and go to the small pyramid
3. Ask ser head
4. Ask trader favor
5. Ask meia box
6. Ask trader return
7. Ask seeress accept
8. Go to the library in the golden palace, read blue book, peruse blue book, read red book, peruse red book. There's an intelligence/wisdom check on the red, so keep trying if you fail.
9. Ask seeress return
10. Ask withered old man ale (have some dwarven ale, bought in khazarad)
11. Obtain some red iron weapons. Doesn't matter if you get them the usual way (buy pickaxe, go to mummified miner, examine miner, go to and kill the hideous abomination, mine ore, ask martok red iron weapon with about 20 plat on you) or get one from somebody else, or even just let others do the attacking just be in the room.
12. Go through the pyramid. For the least amount of pain, ten spell before going into the first level so you don't have a timer. Map out a path through the second level, and do it by hand. RUN. Do not stop unless someone gets held by an undead priest. On the third level, just a use a map and go by hand. It's not hard really. On the fourth, let MegaDUM do it but fight on the way because if you go back you'll get dropped from the pyramid. If you have a problem with the fifth level, you must be Izak. In which case, please kill yourself immediately.
13. Kill the pharoah. Rest, spell up, go portal, kill dao lord.
14. Ask orfeo dao
Did I miss any quests?
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 10:34 am
by admiralacid
hey platinum - that swing calculator would be great if my lvl 75 witchunter w/ a stiletto swong 26's every round... - the reason it starts the lvl off at 25 is because i don't think its very accurate past that -
as for the quests atma wrote up - i added all the neutral ones, over the next cupla days i'll add the rest for ya -
if anyone DOES know a good web program that can create some sort of eq caluclator as u see in MegaMUD - please get a hold of them, and see what can happen (don't need to be programmed in php alone)
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 10:58 am
by Aragon
nice work atma
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 10:59 am
by Atma
I forgot the titanium fork for the phoenix feather. :(
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 11:43 am
by MrBlack
I was gonna point that out hehe...
Also, just incase someone wants to be lazy and has some fancy-shmancy sys edits...the nuetral quest requiring the praying and avatar...you don't need to kill anything, just conjure the items ;)
You can do that with most ofthe quests that don't flag you for the kills...
Just the lazy mans way of questing ;)
Re: Uncle Aragon wants YOU!
Posted: Mon Nov 11, 2002 2:05 pm
by zan
Thanks atma. nice walkthroughs. Sorry ur wrist hurts but we all know it aint from typin :)