spells [Archive] - ForumsHQ
Posted: Sun Aug 25, 2002 7:15 pm
Well thanks to v0.6.6 i realized how stupid metro really is. All of the spells I had made before, I have to now redo completely. Well most of them anyway. If I had spell set to do 200-400 damage, and restricted it to level 50, and had it increase lets say 1 point minimum every 3 levels and 2 points max every 3 levels, by the time someone learned it at level 50 it would be doing TONS more damage than what was intended. Like it starts increasing from level 1. That's just ignorant. It also explains why some spells like LBOL have a higher minimum damage than max, cuz only the max damage on it goes up, and by the time you';re level 8 and can read it, you'll be casting it for a higher max than minimum. Really stupid, but I guess that's the way they figured everything. Figure out the damage based on if someone could use it at level 1. Grrrrrrrrrowl. No wonder some of my spells were WAAAAY overpowered. Thanks for putting that extra field or 2 into NMR Syntax. You have made me realize the error of my ways.