Best possible thing metro could do with mmud
Posted: Sat Aug 24, 2002 6:20 am
Id love to be able to make it anyway you want it.
Your given the game engine and then u just go from there, build the realm with whatever rooms,spells,monsters, items etc
Anyone who plays the games that are posted on Mudconnector will understand what im talking about.
Anyways, I look at mmud and see nothing they could do could make it interesting! Wow, new fucking items,spells,bosses but the whole game is fing boring!!! They need to come out with a version that will totally disrupt the flow of mud, like have the netherworld attack the realm! Have total chaos instead of doing these stupid quests that dont mean SHIT!!!
Make quests which are vital to the realm, If you dont complete them, then the newest mod wont work when installed..
Get rid of the limited number of an item..Make it drop ONCE and then after that, the boss attacks you with his hands or claws.
Make it worthwhile to be the first one to get the item before anyone else, If a paladin character killed the orc warleader and took his lifestealer, the next time hes around and before he dies..have him say something like, If only that blastid paladin didnt defeat me, id still have my lifestealer.
Least you have a good idea who could possibly have the weapon.
Oh well just my ranting
Your given the game engine and then u just go from there, build the realm with whatever rooms,spells,monsters, items etc
Anyone who plays the games that are posted on Mudconnector will understand what im talking about.
Anyways, I look at mmud and see nothing they could do could make it interesting! Wow, new fucking items,spells,bosses but the whole game is fing boring!!! They need to come out with a version that will totally disrupt the flow of mud, like have the netherworld attack the realm! Have total chaos instead of doing these stupid quests that dont mean SHIT!!!
Make quests which are vital to the realm, If you dont complete them, then the newest mod wont work when installed..
Get rid of the limited number of an item..Make it drop ONCE and then after that, the boss attacks you with his hands or claws.
Make it worthwhile to be the first one to get the item before anyone else, If a paladin character killed the orc warleader and took his lifestealer, the next time hes around and before he dies..have him say something like, If only that blastid paladin didnt defeat me, id still have my lifestealer.
Least you have a good idea who could possibly have the weapon.
Oh well just my ranting