Race/Class Troubles? Answer is here. [Archive] - ForumsHQ
Posted: Sat Jul 20, 2002 3:00 am
Q: When I create a new race/class and a user picks it, the game ends up making them a hogre/ranger. What is wrong?
A: Well.. at some point lance, metro, or gcom added a check to see if the user's race/class id number is greater then the number of offical races/classes. So if someone is race ID 14 then they fail the check and are changed to race 1. The same goes for class.
FIX: There are two things you can do. First you could just edit the races or classes that are currently in the game. Or secondly you could download a patch and apply it to MajorMUD v1.11i. This will simply remove the race/class caps so that users can pick new ones you add. (warning: use this file at your own risk as it is not supported by anyone including myself)
If you want the patch for another version of MUD you can simply contact me via private message and I will do my best. :-p
A: Well.. at some point lance, metro, or gcom added a check to see if the user's race/class id number is greater then the number of offical races/classes. So if someone is race ID 14 then they fail the check and are changed to race 1. The same goes for class.
FIX: There are two things you can do. First you could just edit the races or classes that are currently in the game. Or secondly you could download a patch and apply it to MajorMUD v1.11i. This will simply remove the race/class caps so that users can pick new ones you add. (warning: use this file at your own risk as it is not supported by anyone including myself)
If you want the patch for another version of MUD you can simply contact me via private message and I will do my best. :-p