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Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 7:43 pm
by Chronic
I want to start off by saying you've done an excellent job with Nightmare, and have made a lot of useful improvements.
My only problem is with the No Limited Items function. It would be nice if it didn't remove the limits on some non-gettable items like the yellow bone portal and chaotic vortex. I feel it should treat those like it treats ganghouse items. Just a thought. To save you a little time the following are items I think shouldn't be included in the No Limited Items function;
Item flaming portal Map 15 Room 1127
Item shimmering portal Map 15 Room 290
Item shadowy portal Map 17 Room 785
Item chaotic vortex Map 3 Room 787
Item hideous face Map 17 Room 1753
Item yellow bone portal Map 17 Room 2799
Keep up the outstanding work :D
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 8:09 pm
by syntax53
hmm... how do those work? i didn't realize/don't understand why those even have a limit. none of those are getable right?
-syntax
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 8:37 pm
by Chronic
the Dark Mage drops the yellow bone portal, wich isn't there before he's been killed, BUT you don't want 50 yellow bone portals sittin in one room. I know that originally the yellow bone portal and hideous face weren't limited, and it caused the obvious problem of there being too many, so they fixed it by making them limited one. I know the mind flayer magus drops the chaotic vortex, and dark-elf archmage drops the nightblack portal, so you'd definitly want those limited one also. I just assumed the other limited portals were also like that.
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 9:16 pm
by MrBlack
That spawns an idea....
Perhaps create an option where you can input item numbers the sysop doesn't want unlimited or altered when making such mass changes. Could do this for monsters too, to mass alter exp except for certain ones listed in some basic file.
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 9:20 pm
by syntax53
hrmm.... definately possible. very interesting. could have a few .ini's listing waht not to mess with. i'll definately put it in my to-do list.
-syntax
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 9:24 pm
by MrBlack
Am I just a fountain of ideas or what? hehe
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 11:14 pm
by The Ghost
Offtopic, but uhh I think he should put in a search function on like the messages/textblocks
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Thu Jul 18, 2002 11:54 pm
by syntax53
Originally posted by The Ghost
Offtopic, but uhh I think he should put in a search function on like the messages/textblocks
i looked into that a little, it seemed very complicated. just export your databases to text files and search for em that way.
-syntax
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Fri Jul 19, 2002 12:25 am
by MrBlack
Heh, thats what I did wih the ljn text block exporter ;)
I'm using the ljn export to search through and work out my new text blocks (having a prob with em actually...damn things dont wanna do the teleport functions properly)
Re: Bug/Improvemet to No Limited Items [Archive] - ForumsHQ
Posted: Fri Jul 19, 2002 12:51 pm
by syntax53
I'll put the following items into the non-effected list when doing a no limited, does anyone know any more that should be?
flaming portal
shimmering portal
shadowy portal
chaotic vortex
hideous face
yellow bone portal
i'm also going to pursue the "things-not-to-f-with" .ini's in the future, after i get the import/export and some other things finished.
-syntax