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Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 10:12 pm
by syntax53
go grab it boys.
Nightmare Redux v0.5 BETA. Note the BETA! This release includes many new features;
-compatibility with (and only with) the mod9 dat files
-room editor by range of rooms
-database wipe/deleter
-user editor
-bank book editor
-action editor
-multiply and divide monster experience
-compile an update file
-edit multiple named dat files (wbb*.dat)
-database exports
-imporoved settings; auto-compile, dat file locations
-help with editing
-improved error message handling
... and more!
http://sourceforge.net/project/showfiles.php?group_id=53926
-syntax53
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 10:51 pm
by Platinum
you da man:)
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 11:31 pm
by The Ghost
I know.. if it twasn't for me he wouldn't have it public yet.. ;)
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 11:44 pm
by dxpac666
the room editor is a godsend for me. THANKS!
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 11:48 pm
by The Ghost
the MASS room editor.. lemme tell ya
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Sun Jul 14, 2002 11:54 pm
by dxpac666
yes, thats whats so great about it. MASS room editor. no more making one room at a time and going back to make sure i didnt skip a room # :D BTW, 1 quick question. What extension files are we editing? So we can know what files to backup and ship off to somewhere else, etc.
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Mon Jul 15, 2002 8:11 am
by syntax53
Originally posted by The Ghost
I know.. if it twasn't for me he wouldn't have it public yet.. ;)
HAH, yeah Abyssyml came to my rescue when I couldn't upload any damn files to sorceforge for some reason.
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Mon Jul 15, 2002 8:14 am
by syntax53
Originally posted by dxpac666
BTW, 1 quick question. What extension files are we editing? So we can know what files to backup and ship off to somewhere else, etc.
I don't know what you mean here. You should always just back up wcc*.* (and/or wbb*.* or whatever you're using). You need all those files to do successful backups and restores.
-syntax
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Mon Jul 15, 2002 12:43 pm
by dxpac666
Ignore my question. I was assuming the file extensions changed when I heard the data was different. :wstupid:
Re: Nightmare Redux v0.5 Public BETA [Archive] - ForumsHQ
Posted: Mon Jul 15, 2002 11:09 pm
by Tristian
rock on man.. i'm currently downloading it right now. after I get it.. i'll get wg/majormud again.. i'll start hooking ppl up with edits they may want. :)