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Adding New Classes to quests.

Posted: Thu Jan 01, 1970 12:00 am
by DeathCow
*In all cases you must sub in the record number for your class.



Meditate



This is textblock 9046




Code:
check class:class 1:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000
check class:class 2:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000
check class:class 3:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 27:failability 187:giveability 187 1:text 9026
check class:class 4:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 23:failability 187:giveability 187 1:text 9026
check class:class 5:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 20:failability 187:giveability 187 1:text 9026
check class:class 6:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 23:failability 187:giveability 187 1:text 9026
check class:class 7:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000
check class:class 8:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000
check class:class 9:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 27:failability 187:giveability 187 1:text 9026
check class:class 10:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 23:failability 187:giveability 187 1:text 9026
check class:class 11:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 23:failability 187:giveability 187 1:text 9026
check class:class 12:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 20:failability 187:giveability 187 1:text 9026
check class:class 13:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 20:failability 187:giveability 187 1:text 9026
check class:class 14:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 27:failability 187:giveability 187 1:text 9026
check class:class 15:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000



As you can see an idiot made this textblock. But continuing in its glorious retardedness you will add




Code:
check class:class XX:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000

For each class that should not gain meditate.




Code:
check class:class XX:minlevel 20 2614:takeitem 1351:message 2639:message 2640:addexp 5000:minlevel 27:failability 187:giveability 187 1:text 9026

And add this for each class that should gain meditate, note that level 20 is standard for magic-3, 23 is standard for magic-2 and 27 is standard for magic-1.



Because the textblock is already quite long you will have to insert textblock 9046 part 1 if you are adding more than one class.



Smash



This is textblock 2947


Code:
check class:class 1:minlevel 22 2613:text 2948
check class:class 2:minlevel 20 2613:text 2948
check class:class 3:minlevel 25 2613:text 2948
check class:class 4:minlevel 27 2613:text 2948
check class:class 5:message 2613
check class:class 6:message 2613
check class:class 7:message 2613
check class:class 8:message 2613
check class:class 9:message 2613
check class:class 10:message 2613
check class:class 11:minlevel 27 2613:text 2948
check class:class 12:message 2613
check class:class 13:message 2613
check class:class 14:minlevel 22 2613:text 2948
check class:class 15:message 2613



Add


Code:
check class:class XX:message 2613

For each class that should not gain Smash.

And


Code:
check class:class XX:minlevel 22 2613:text 2948

For each class that should gain smash, note witchunters gain smash at 20, warriors and rangers 22, paladins 25, and warlocks and clerics at 27.



Perfect Stealth



This is textblock 9029




Code:
check class:class 6:failability 186:minlevel 25:giveability 186 0:text 9013
check class:class 7:failability 186:minlevel 20:giveability 186 0:text 9013
check class:class 8:failability 186:minlevel 20:giveability 186 0:text 9013
check class:class 9:failability 186:minlevel 25:giveability 186 0:text 9013
check class:class 10:failability 186:minlevel 25:giveability 186 0:text 9013
check class:class 14:failability 186:minlevel 20:giveability 186 0:text 9013
check class:class 15:failability 186:minlevel 27:giveability 186 0:text 9013



Just add


Code:
check class:class XX:failability 186:minlevel 27:giveability 186 0:text 9013

For each class that needs perfect stealth. Note Thieves Rangers and Ninjas are level 20, Missionary, Gypsy and Bard, are level 25, and Mystic is 27.

Re: Adding New Classes to quests.

Posted: Thu Jan 01, 1970 12:00 am
by Raybdbomb
Once again, great job, heifer.

Re: Adding New Classes to quests.

Posted: Thu Jan 01, 1970 12:00 am
by Luknar Impaler
again an other very useful post, works like a charm

Re: Adding New Classes to quests.

Posted: Thu Jan 01, 1970 12:00 am
by syntax53
stuck

Re: Adding New Classes to quests.

Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
why do you do this in this format.

just out of curiosity.



i hit the printable version and printed it sorry wish i had seen that button on the first post./