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HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
anyone have areas i could put on my board just for the fun of it. I can't concentrate long enough to make em i can dl and add the obsididion fortress i8s a killer and so are the water walkers but as any other addict i gotta have more. i only have 20 or so folks playin and i give everyone everything so i guess if i can't have enough i want more to give any help would be appreciated and hugzz to all. Ill give credit to any that want even post their names in caps any where they want in the game. even if they don't give.
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Raybdbomb
http://nmr.mudinfo.net/index.php?add-ons
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
already have those. i am an addict i need more
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Raybdbomb
Looks like you'll have to follow the template and do your own =\
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
i made a new race and class but can't figure out how tho change how the name is as you lvl how do you do that in nmr
i'm tryin to edit
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by DeathCow
Quote:
Originally Posted by Mwuhaha
i made a new race and class but can't figure out how tho change how the name is as you lvl how do you do that in nmr
i'm tryin to edit
Holy Crap. What?
Code:
Apprentice
Artificer Novice
Artificer Novice
Artificer Novice
Tinker
Tinker
Tinker
Tinker
Tinker
Patcher
Patcher
Patcher
Patcher
Patcher
Repairer
Repairer
Repairer
Repairer
Repairer
Fabricator
Fabricator
Fabricator
Fabricator
Fabricator
Junior Maker
Junior Maker
Junior Maker
Junior Maker
Junior Maker
Builder
Builder
Builder
Builder
Builder
Designer
Designer
Designer
Designer
Designer
Expert Designer
Expert Designer
Expert Designer
Expert Designer
Expert Designer
Master Designer
Master Designer
Master Designer
Master Designer
Master Designer
Innovator
Innovator
Innovator
Innovator
Innovator
Manipulator
Manipulator
Manipulator
Manipulator
Manipulator
Originator
Originator
Originator
Originator
Originator
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
Technomancer
If you talking about titles, then you put a textblock number in the spot for Title Text in the class database., then make that textblock look like above.
Starting at the title for level 1, then a linebreak, then level 2..3..4..5...6 so on and so on, once you surpass the levels in the textblock you become a master.
Code:
Apprentice~Dude~Dude~Monkey Butt~
I'm using ~ to repressent a linebreak, but in that example, level 1 would be an apprentice, 2 a dude, 3 and dude, 4 a monkey butt, and 5 a master.
Btw if you want to make it the title gender dependant, you set i tup like this
Code:
Monk Lord|Monk Lady
Male|Female title for that level.
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
ok i'm sorry you lost me is that in nmr, or do i need to locate an actual text editor. Thanks for the responce
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by DeathCow
If your editting majormud, and the word textblock means nothing at all to you.... You should stop.
Just look at another class, then open up the textblock that they have listed in their Title Text(you can probably just click a little square next to the title text parameter).Insert a new textblock, use the other class's textblock as a template and edit the words so that it matches what you want. Or you can just use another class's titles.
Warrior=3001
Witchunter=3002
Paladin=3003
Cleric=3004
Priest=3005
Missionary=3006
Ninja=3007
Thief=3008
Bard=3009
Gypsy=3010
Warlock=3011
Mage=3012
Druid=3013
Ranger=3014
Mystic=3015
Samurai=3016
Artificer=3017
Pirate=3018
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by ari
He _just_ started editing, if you didn't pick that up. I'm sure he'll appreciate the help nontheless, even if it's from a surlycow
Re: HUGZZZZ
Posted: Thu Jan 01, 1970 12:00 am
by Mwuhaha
most of the stuff i picked up was from reading his post in archives. it seems i need a hex editor or something to make the stuff i want.