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1.11j [Archive] - ForumsHQ

Posted: Sun Jun 16, 2002 2:22 pm
by admiralacid
http://www.metrobbs.com/cgi-bin....orumID2 (http://www.metrobbs.com/cgi-bin/dcforum/dcboard.cgi?az=read_count&om=6447&forum=DCForumID2)

Looks like those metro fux are almost done with 1.11j.

Re: 1.11j [Archive] - ForumsHQ

Posted: Sun Jun 16, 2002 3:15 pm
by cane_22
Well they need to down grade fucking mod 9 I mean i don't think any one has gotten all the way though it yet with out dying. But really I can't wait to see ver j

Re: 1.11j [Archive] - ForumsHQ

Posted: Sun Jun 16, 2002 7:06 pm
by Panterra X
I can... Metro lost the little respect for them I had when mod 9 came out.. A serious dissapointment... WTF is up with colour spray being a fukin combat spell... Do those fools know anything?

Re: 1.11j [Archive] - ForumsHQ

Posted: Sun Jun 16, 2002 8:59 pm
by cane_22
probaly not they probaly just make shit as they go like every one esle lol I mean Really how many legit bbs do you know people really playing in mod9 for fun and not losing all there good limited shit.

Re: 1.11j [Archive] - ForumsHQ

Posted: Mon Jun 17, 2002 3:17 pm
by axb9041
they are talking about 1.11j and I am still trying to get my hands on 1.11i + patch. Anyone help?

Axb9041

Re: 1.11j [Archive] - ForumsHQ

Posted: Mon Jun 17, 2002 10:52 pm
by Panterra X
dont bother it sucks...

Re: 1.11j [Archive] - ForumsHQ

Posted: Fri Jun 21, 2002 3:10 pm
by MrBlack
Ok, latest info I got ahold of, don't know how much you guys may already know...1.11j has redone combat...that part of the patch is already complete, currently they are still working to fix a memory leak issue, and some other bugs. This release should allow for level 75 max trainable level...they are also level restricting quests, but also increase the exp value...

q1-lvl10, 100,000exp

q2 lvl 20, 250k

q3 lvl 30...you see where this is going...the 5th align quest had a 250mil prize...but even at the level you can do it at, you still get shafter somewhat...

they also level restricted feather quest to 15, the apparatus quest to 25....now im not sure here, but how many ppl still do the apparatus quest? i've only done it once...wasnt even worth it for me, and pain in the ass for anyone to even do...but hopefully they are changing the prize too...

Alot of the combat stuff that was changed went like this: strength now only affects straight accuracy (um, since when did being able to lift alot of weight mean i could hit something better...isnt that agility?) now that was so absurdly stupid i couldnt quite remember the rest of it all...but something like agil and int stuff was cahnged when factoring accy, crits, dodge...oh and dodge isdone after the hit, which means your dodge rate prolyl goes down because the dodge is factored after your armor class deflects, blocks or absorbs the hit...and they introduced glancing blows (didnt wcc do this at first? cant remember, before my time i think) not a bad idea...

MR is also supposedly redone...witchy mr is supposedly fixed...and monsters should be a lil better to hit...magic system was a lil bit redone too...hopefully magic users wont be t oo screwed heh

Anyway, thats all I can remember....I'll post more later, if I feel like it...

laters

Re: 1.11j [Archive] - ForumsHQ

Posted: Sat Jun 22, 2002 2:36 am
by Panterra X
sounds completely lame to me... they should just give up...

Re: 1.11j [Archive] - ForumsHQ

Posted: Sat Jun 22, 2002 4:08 pm
by Xetox
wish they would pull there head out of there ass and come out with something decent...

Re: 1.11j [Archive] - ForumsHQ

Posted: Sat Jun 22, 2002 4:43 pm
by cane_22
Well they should just hand it over to us cause most of the hexxed bbs are making better shit than they ever make and we do it in less time too.