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Multi-Mud doesn't work with 1.11p WGNT

Posted: Thu Jan 01, 1970 12:00 am
by Anatole
GoodIntensions,



I have tried to make the edits to the required files only to get the same outcome you are describining when I run database recovery and yes it will give spontaneous crashes with access violation bla bla bla.



Unusual error - Please re-upgrade to latest version

Deleting Active (Deletes a select number of active monsters)



I am 100% sure I didn't screw this up. You can rest assured the problem you are having is not you. Metro probably did something with the p release to screw with multi-mud. Try running beta 13? I don't have a copy of that.



Anatole

Re: Multi-Mud doesn't work with 1.11p WGNT

Posted: Thu Jan 01, 1970 12:00 am
by GoodIntensions
Anatole thank you for taking your time to try and help me but I gave up on it.