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Mod 9 integration problems

Posted: Mon Mar 04, 2002 3:38 pm
by Lavaburst
I originally installed MajorMud up to and including Mod 8. Then I downloaded Module 9 from MorbidFTP and installed it. Whenever I conjure a weapon from mod 9, it works fine. I can equip it, and even fight with it. But when it tries to use the spell attached to a weapon, board crashes. When I try to get a spell from mod 9, board crashes. I haven't ventured in there yet, but I can summon monsters from mod 9 and kill them, I just can't use the weapons they drop. Anyone know what my problem is?

Aslo, I can't train above 55, the trainer won't allow it. I know I can just edit to levels above and beyond, but just for shits and gigglez i wanna have everything enabled.

Re: Mod 9 integration problems

Posted: Mon Mar 04, 2002 6:09 pm
by iNViSiGOD
When you installed the MOD9 pack from morbid did you make sure to enter a bunk MOD reg# under the sysop game menu? If not that will cause serious problems.