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Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 12:00 am
by Speed
grin, even with all your checkbox things, I still think my way would be easier for people to work. Maybe not easier to code, but easier for people to work. Well, easier for me to work, just because I came up with it and it seems cool. Shrug. Checkboxes, titles, whatever, as long as the feature is implemented.

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 12:24 pm
by Rust In Peace
Is it down right now? I can't connect.

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 1:29 pm
by gator
i think its down

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 2:30 pm
by War Hawk
yeah it was down most of the night :( but it should be back up now ;)

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 7:54 pm
by Rust In Peace
Oh btw, I found a mistake on there..



Rakshasha's cast ebol (like they did since they were first put in), but according to mudview, they don't.. I went there today hoping for some easy exp, and almost got killed cuz w/ the mr changes, their ebol's actually hurt now.



Dunno if it's a database-wide problem or just limited to rakshasha's.. but it looks like you weren't able to grab and list all the monster attacks on this one..

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 8:05 pm
by War Hawk
well I will look into it... but uh.... according to the db thats all the info I got.... make sure yer viewin the right DB data cuz there are 3 to choose from ;)



good to know that people are actually usin it :)

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 8:18 pm
by Rust In Peace
Hey, it's like someone told you in the beginning.. if you build it, they will come. :)



Mudview is the most complete db on the web, as well as pretty much the only full 1.11k db.



Personally, I like how turbo has his page set up.. I hate clicking so much. You should show all of the basic information in a list, and then, if someone wants more exact details, then they'd have to click on the item/monster link. It'd rule if you made it show more information off the top.. :)



Oh, and another thing I found.. in color customization, it didn't let me select a color by just clicking on it in the multi-color selecting window. Had to manually put in the numbers, which made pressing on the "colors" button useless.

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 8:21 pm
by War Hawk
yeah... I threw something up there for the color selection.... I am going to be re-working that when/if I can figure out how to make it selectable when you click on it.... I agree, it would be really slick.. I'll have to hone in on my javascript skills a little more... :)

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 8:34 pm
by Speed
Personally, I like how turbo has his page set up.. I hate clicking so much. You should show all of the basic information in a list, and then, if someone wants more exact details, then they'd have to click on the item/monster link. It'd rule if you made it show more information off the top..



Read above for my suggestion that he is working on. It will encompass this.

Re: MudView: One stop MajorMud Viewer

Posted: Mon Jan 20, 2003 9:04 pm
by Rust In Peace
Cool.