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Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Mon Jul 08, 2002 2:06 am
by Raybdbomb
Originally posted by MrBlack
Heh, sounds good to me ;)
Just let me know, I'll be workin on my realm most of the day...
sounds like you lead a boring, pathetic life.
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Mon Jul 08, 2002 1:53 pm
by darcnes
er.. is there any way for a patcher to just add things into the end of a file.. instead of having to program it all in.. just add the most recent additions to the end of each.. although you'd have to worrya bout spell links and text blocks and the sort.. if we could do that we would have no problems
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 1:11 am
by admiralacid
now, i know some of u are burning to start writing addon's for this project. besides the fact that we can't go above map 17, and nightmare duznt import what it exports yet. i think we need to get some order to our madness so our edits don't over-write themselfs. now, i gave an idea to the NM coder to not only add our edits to the dats, but to update exsisting (rooms/items/whatever) records that u need changed...
anyways, back to my point...
not to confuze our edits with one anothers' - i think we should work out a system where u 'reserve' record numbers. I will be more then willing to keep track, and give out record numbers to people who need them...
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 1:27 am
by The Ghost
Now that my friends, is one hell of an idea.. why didn't I come up with it.. ohh wait cuz I am drunk right now..
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 1:51 am
by dxpac666
Well for Maps why don't you assign, say, Invisigod Map 1, Xetox Map 2, Ghost Map 3, Acid Map 4, etc...So you dont have to worry about overwriting maps that way. Everything else like spells, items, monsters, etc either assign 1 person to do each one, or give out a chunk of 50-100 numbers for one person, so one person gets items 800-850 to add whatever they want and if they're only up to say, 815, the next person is allotted item numbers 851-900, so there would be a gap in the item list, between 816 and 850. I might be kinda confusing here but I'm sure someone will get the gist of it. The map idea is easier to split up among editors.
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 1:59 am
by The Ghost
I got the gist of it, but theres a problem with the map assigning of like map 1, 2 ,3 and so forth. That problem would be the fact that some people have ideas that will fit on only certain parts of the maps, like I have in idea that will only fit in map 12 (but could go anywhere, but would look like its in an odd place). But I would say assign the blocks of items/monsters in blocks of 100 cuz some people (War Hawk) can come out with like 200 items in 1 night (cuz hes on speed). But thats a damn good idea too there son.. :)
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 2:20 am
by admiralacid
yeah, i was gonna dish out blocks like that. and i would assing people their own maps if we could take maps up to 99 - but iv been thinking of a system sense we started talking about building our own mods, and have that problem pretty much thought out...
but hey.. we have a while to think more on this. till NM gets what it needs, and someone hacks the dll to let us use more maps. and we have lots of beta testing of importing/changing crap.
could be months :)
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 2:21 am
by The Ghost
and you will of course send me a copy of this file right.. as well as everyone else that is working on the mods so that way we dont get all fucked up.. ;) Besides.. we are all like pimps or something anyways..
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 2:29 am
by War Hawk
Just for an update... I am currently working on ficing the max map issue... it ain't easy tryin to decipher what the hell metro has goin on in that dll.... but I think I can figure it out.... just more testing and crashing and I should have it finished and working soon...
I should be recieving my new laptop... so making edits will become easier and now damn I can edit anywhere! :) and even run a board from anywhere! More to come as the week progresses....
on a side note... Its a BITCH to add new sys goto commands, but I think I have successfully done it....
:fyou: METRO :fyou:
MIB: The best of the best of the best, SIR!
Re: I Have an idea...... [Archive] - ForumsHQ
Posted: Wed Jul 10, 2002 4:24 am
by dxpac666
Um... how could something only go with a certain map? You can have a room from Map 1 go east to a Map Change to Map 12 ya know. It doesnt have to fit with the rest of the rooms in the map to go in there. :)
Errr what I'm trying to say which I dont think came out at all correct there, was take the Obsidian Passage for instance... its in Map 7. I have the Dragon's Lair on my board, which is Map 1. Sure it looks better being Map 7 since it "goes with" Obsidian Passage, but I just used the MapChange option to go to that area. Its not hard... of course I might have misunderstood what you were trying to get at.
If I was in on this whole mod deal, say I took all my edits, and put them all in Map 1, even though in reality they're on 1 and 16 on my board... but anyway... say I was given map 1 to work with. I could take all my areas, and make them all Map 1. Nobody would know they were with a different map than something else that kinda "goes with them" except for anybody else who was looking at the map file. It doesnt matter what map an area is in, they all work together just fine with the map change flag in the room editor. Fuck I should have just left it at the confusing drivil I had before I edited it... I think I got myself confused more than naything now. I know what I'm trying to say but probably didnt put it out very well :)