sinister urge [Archive] - ForumsHQ

dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

really? Something must be screwed up somewhere then, cuz the cable has finally been running right the past 2 or 3 days. No downtime except for cleanup, but ya know how that goes. Man I'm tellin ya... I had a guy sign up, and he quit cuz it was only 2x exp even though he made level 7 in a couple hours. Some people just can't live with having a challenge every once in awhile. Heh. Keep tryin it might work one of these days
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by iNViSiGOD »

Thats the prob people have with my system, 2x exp, and NO some people are just too lazy to try and put any effort into the game.
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

Yeah, god forbid you might have to play Mud by HAND every once in awhile too to go get the stuff you want. And KILL BOSSES for it too instead of having everything handed to you in new shops. Anyway... My dingbat cosysop is never around anymore so I'm looking for someone to handle editing of Spells and Text Blocks for me. I'm just not good at that stuff. Misc other things like the occasional monster's attack damage, and messages, n stuff. I got the ideas, I just can't get em in right. If anyone's interested lemme know.
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

It wouldn't be a party without this guy...

Anyway... Sinister Urge has reset. Top score is ZERO. A few minor adjustments here and there to add a little more challenge to the game. I won't start scripting until people have a chance to get their groove on. By the way if anybody experienced that horrible lag I had on 3/27 that was due to a system file taking up 1/3 of my memory. It has since been uninstalled. DIE STUPID ANTI-VIRUS PROGRAMS!
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

I guess I will take this time to let everyone know that Sinister Urge has a WORKING 1st alignment quest for ALL Classes, NEW and OLD. Also, the 2nd alignment quest works, but when you turn in your item, you get 5 tokens to buy extra crits, max damage, mana regen, OR stealth, picklocks, traps, etc... so you could choose a race/class combo w/o stealth and still end up sneaking after 2nd quest. Stealth Quest also works for ALL races/classes with stealth. Meditate Quest works for ALL classes with mana. New spells WORK, and messages are being fixed to give ACTUAL damage instead of 4325239 damage. Co-Sysops rule... Phoenix Quest will give 800 million exp instead of a cloak since they're for sale. Other quests will be made. New titles for beyond Master coming too. Should only take a day or 2. Peace, and Humptiness forever.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by iNViSiGOD »

Now thats tight edge!
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

thanks man... my cosysop did it all... he's da bomb. workin on new shit... da urge is making a big comeback... its awesome... im happy about it again... bringing new life to my interest in running a board... prolly wont shut it down now
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

just thought I'd let everyone know Sinister Urge WILL be back... just experiencing a fucked up crash that won't even let me run the server right now. getting assistance from some of the best people around tho, so shouldn't take more than a day or 2.
iNViSiGOD
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Joined: Wed Jul 10, 2002 5:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by iNViSiGOD »

As xetox would say "Yel at me on AIM if you need any help!"
dxpac666
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Joined: Sun Dec 09, 2001 6:00 am

Re: sinister urge [Archive] - ForumsHQ

Post by dxpac666 »

SINISTER URGE IS BACK UP AND RUNNING. My Items data file was screwy. But I made a backup last time Atma edited it so I just used that. Nothing has been lost except for scripting time. Ok ... come one come all to the sinisterest (if thats a word) place.
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