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Re: Mud Elites BBS
Posted: Thu Nov 20, 2003 12:39 am
by DeathCow
Personally, I'd like to see the board's new edits tested to perfection. To where you know they arent glitchy, and they are fair and even with the other stuff :) But, edit wise, I'd have to say new quests are always alot of fun, so are new races/classes.
Thanks for the input. So far I believe Ive done a good job testing new edits. I know for a fact they arent all perfect. I just have to take the time to make indivisualized messages for like 25 wands that we've added which isnt nessicary but I want it there. There arent many glitches to speak of that I've noticed of course its difficult to play test every item and situation. I've taken the time to play test 1st 2nd and 3rd pov on most new spells as well as making sure party spells work correctly and look nice. I've got a couple new quests added. I really only have 2 right now because I've simply fallen short on ideas. I assume that more will come to me during the thanksgiving break where I'll have much fewer thoughts of mycoid biology. As for races and classes we just havent added much. We added 2 new races and I cant say I like it much. Our reasoning for not adding much there was that any thing added can easily over lap other classes and races. We strongly believe that every race and class should have its own personal niche which it fill and that nothing should overlap. Because otherwise it will follow natural selection and one of the two will sooner or later die out. And of course that will always be the more specialized of the two. Ok thats way over doing it but I hope you see my point. If some did happen to have an idea for a class that wasnt overlapping a traditional class' niche I'd be more than happy to impliment it.
Re: Mud Elites BBS
Posted: Thu Nov 20, 2003 8:46 pm
by Sean
Lots and lots of lvl 1-40 areas and bosses that drop cool limited items.
Warrior
155%-Changed
6-10 hps
combat 4
plate
+100% hp regen(scripting capabilities)
+1 max damage per 10 levels *new items were implemented for this*
Umm.. I'm also wondering what is this? This seems incredibly powerful, I always thought warriors were powerful enough in the early game.
Basically, since I consider Warrior an extremely strong class I'd like to see what kind of boosts a thief got?
Re: Mud Elites BBS
Posted: Thu Nov 20, 2003 10:07 pm
by DeathCow
Lots and lots of lvl 1-40 areas and bosses that drop cool limited items.
Warrior
155%-Changed
6-10 hps
combat 4
plate
+100% hp regen(scripting capabilities)
+1 max damage per 10 levels *new items were implemented for this*
Umm.. I'm also wondering what is this? This seems incredibly powerful, I always thought warriors were powerful enough in the early game.
Basically, since I consider Warrior an extremely strong class I'd like to see what kind of boosts a thief got?
The problem with warriors wasnt that they were not powerful. They had a certain amount of ability in early game but they lacked tremendously in the late levels. One notable problem is that the warrior wasnt as combat effective as a ranger or a paladin. Certainly both rangers and paladins pay for their abilities both warriors end up lacking the abilities that they gain from zeal and prow. So we have decided to add +1 max damage per 10 levels to a warrior to shorten the gap. The hp rgen its self has changed. Now its +60 or +70 % hp rgen with various quests to increase the ability through out the levels. Since we made warriors slightly more powerful than they were before we altered their exp chart according to the same system we used to judge and alter other classes charts. Thieves have been altered to do what they were made to do. They have absolute dominance in backstabs. There are quests availble engineered specifically for thieves to give them additional bonuses. Because they are limited to one handed weapons and leather armour we gave them combat 3 and a small amount of hp rgen to help with scripting.
Re: Mud Elites BBS
Posted: Fri Nov 21, 2003 7:46 pm
by DeathCow
Well we havent finalized everything just yet. But the current timeline for the bbs has the website scheduled to be up tonight and the bbs itself could be up and running as early as tommorow (november 22). The bbs seems to run properly and almost all new items have been play tested. I'll post an update later on tonight after i discuss everything with bloodshot. I am fairly certain above is the correct schedule. Ill post exact times and address tonight when I have finalized information.
Thanks,
DeathCow
Re: Mud Elites BBS
Posted: Fri Nov 21, 2003 9:16 pm
by Sean
hooah!
Re: Mud Elites BBS
Posted: Sat Nov 22, 2003 2:21 am
by bloodshot
The webpage is up at:
http://mudelites.tripod.com/
First of all I want to say this is a temporary site.
Also I want to say that I am a NETWORK ENGINEER. Not a web designer and I know my site is HORRID, but just bare with it:)
We are looking at opening tommorrow around 12:00 noon. We will make sure to alert you guys if it changes.
Bloodshot
Re: Mud Elites BBS
Posted: Sat Nov 22, 2003 2:33 am
by Platinum
If you wanna make warriors better, why not give witchies combat 6 like they should have, and warriors combat 5..then leave pallies and rangers at 4? Just a suggestion...then you could leave the exp rate the same, and everyone would be happy ;)
Re: Mud Elites BBS
Posted: Sat Nov 22, 2003 5:06 am
by DeathCow
If you wanna make warriors better, why not give witchies combat 6 like they should have, and warriors combat 5..then leave pallies and rangers at 4? Just a suggestion...then you could leave the exp rate the same, and everyone would be happy ;)
We wanted warriors to have improvements just so they were equal to rangers and paladins in melee combat. Our goal was not to make them better. In fact the problem with warriors really was their early game strenght and late game fall backs. This way they have less of their early game strenght and more late game strenght. Combat 6 isnt what a wh needs. In later game combat 6 is just as good as combat 4. They needed alota work. And work we did. I hope. :)
Re: Mud Elites BBS
Posted: Sat Nov 22, 2003 7:10 am
by Furrene
I would just like to add a comment regarding the web page:
It is simple, straightforward and very easy on the eyes! Nice..:)
You say you are not a web designer but you did a super job.
Good luck on the grand opening of your board. :)
(Will there be a ribbon cutting ceremony?)
Curtsy
Furrene
Re: Mud Elites BBS
Posted: Sat Nov 22, 2003 10:37 am
by bloodshot
Just wanted to let everyone know we are scheduled to start today.